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Thread: Pardon Our Dust.

  1. #1841
    Senior Member ICEE's Avatar
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    Re: Pardon Our Dust.

    looks cool. Now make it hijackable. Would be really interesting to hijack the enforcer, then it shoots its needle projectiles at a rapid pace as it spins and falls out of the air. I have no idea if that can be done with your current setup though

  2. #1842
    Senior Member teh lag's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by ICEE View Post
    looks cool. Now make it hijackable. Would be really interesting to hijack the enforcer, then it shoots its needle projectiles at a rapid pace as it spins and falls out of the air. I have no idea if that can be done with your current setup though
    We were actually thinking of doing that...... but since it's a biped I don't really know how it'd work or if you'd ever get a chance to effectively use it (they're not exactly low fliers after all).

  3. #1843
    Senior Member ICEE's Avatar
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    Re: Pardon Our Dust.

    well, (provided it is worth the effort, no idea how you guys are implementing that) it could be done as a vehicle with an invisible AI. The damage transfer would be 100%, so you could still destroy it easily while killing the enemy. I don't know all the details, this isn't really my cup of tea but thats probably how i'd approach it.

  4. #1844
    Has no custom user title UnevenElefant5's Avatar
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    Re: Pardon Our Dust.

    Make the Enforcer a vehicle, and attach an AI to it.

  5. #1845
    --- itszutak's Avatar
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    Re: Pardon Our Dust.

    Vehicles can't maneuver like the Enforcer does.

  6. #1846
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by teh lag View Post
    Sadly, no. We couldn't figure out a way to make that happen (it's not quite as easy as "make it find a vehicle and if it's close enough have it crush it").
    Why couldn't you set it up to board it?
    (even if it can't pick it up, it could still blow it up which would be cool).

  7. #1847
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by n00b1n8R View Post
    Why couldn't you set it up to board it?
    (even if it can't pick it up, it could still blow it up which would be cool).
    I imagine that the animation would look snap to much for it to look good, like when its moving towards it, it could be facing one way, but the enter animation could be facing the other direction
    Last edited by Ki11a_FTW; May 6th, 2009 at 07:59 PM.

  8. #1848
    and Masterz1337 too! Advancebo's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by teh lag View Post
    Sadly, no. We couldn't figure out a way to make that happen (it's not quite as easy as "make it find a vehicle and if it's close enough have it crush it")
    What about, when it gets near an enemy, it fires a stream of energy down towards the ground.

  9. #1849
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    2 triggers for a weapon. It has the red needles and laser beams.

  10. #1850
    and Masterz1337 too! Advancebo's Avatar
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    Re: Pardon Our Dust.

    What about a constant attached damage effect and particles?

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