looks cool. Now make it hijackable. Would be really interesting to hijack the enforcer, then it shoots its needle projectiles at a rapid pace as it spins and falls out of the air. I have no idea if that can be done with your current setup though
looks cool. Now make it hijackable. Would be really interesting to hijack the enforcer, then it shoots its needle projectiles at a rapid pace as it spins and falls out of the air. I have no idea if that can be done with your current setup though
well, (provided it is worth the effort, no idea how you guys are implementing that) it could be done as a vehicle with an invisible AI. The damage transfer would be 100%, so you could still destroy it easily while killing the enemy. I don't know all the details, this isn't really my cup of tea but thats probably how i'd approach it.
Make the Enforcer a vehicle, and attach an AI to it.
Vehicles can't maneuver like the Enforcer does.
2 triggers for a weapon. It has the red needles and laser beams.
What about a constant attached damage effect and particles?
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