Quote Originally Posted by Arteen View Post
Because the specifics are irrelevant? Why are you so suspicious?
Because I think that if you told us, you'd be making huge fools of yourselves.

So, that's why I am going to guess you removed the Delta UI Timo and I made. No big deal for us, really. Masters is just butthurt over this and he just thinks that he can damn-well really show us by taking it out because of my lack of support for your moronic actions.

I don't care; you're only helping me actually. Now you've only proved our case, because of your foolish action. You're sacrificing quality again just like you have been doing all along because you are out of space.

You can't forget here that Masters was the one who approached me with intentions of using it.
Masterz1337: it alright if we get all the delta halo ui tags? for ui maps as well as the sp/mp ones?
He is the one who requested to have it for the mod to make it better, but that seems to be the very least of your intentions now. Do you even pay attention to your own actions? If you did, you would clearly see that you just pulled something I've been on your backs about since the beginning of this thread. You are are all a joke.

At least now I don't need to worry about finishing the new UI before your release.



So still, what about the filesize? Why can't you go with a shared cache file to cut it down by half. I know you've been waiting on me to say this, so I'm not going to provide hosting if you don't make any effort to reduce the overall size of the mod when you can cut it down by 50% at least.

And if you laugh at that, thinking that is the worst I can do, then you need to think about the scenario. How will people download? This was a concern addressed in Pardon Our Dust, so what is your answer to it? HaloMaps? Well I hope you have fun providing one single download source for a couple hundred people of a 2 GB file. Dennis will greatly appreciate it. Too bad Halomaps also only lets one download at a time, and at speeds of maybe less than 90 kb/s while hundreds are downloading. Too bad not many sites support huge-ass downloads, or cap off bandwidth limits like 250 MB per hour, and then make you wait another 2 hours to download again.

Meanwhile, we have around 7 servers with essentially no caps that can provide mirrors and reliable downloads. We even pushed through 500 GB in half a day on one server. Looks like that won't be necessary, though.

It's funny... your intention is to aim for a larger audience so more can play, but what will they play if they can't get it?