Quote Originally Posted by ShadowSpartan View Post
How does having movable crates add to the replayability value? They have nothing to do with playing, unless you plan on shooting them and somehow crushing an enemy with one, which is highly unlikely.
you don't want to know how much time i spent killing enemies in creative ways and setting up my own little encounters. and, mind you, it paid off. to me at least.

(don't forget, you can melee them too.)

edit:
Maybe they should just make the crates a part of the BSP to help save space.
dude, not cool.

then again if they're gonna make them stationary anyway....