View Poll Results: this is the worst poll ever you guys were no help

Voters
100. You may not vote on this poll
  • indecisive

    100 100.00%
  • useful

    0 0%
Results 1 to 10 of 1389

Thread: itt: sel begins unwrapping cliffs, makes shitty map better

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,213

    Re: [WIP] Revelations

    was that poor team balance keeping the fighting at that side's choke point (and base) or is that just the way the map actually plays?

  2. #2
    SDavis Juice sdavis117's Avatar
    Join Date
    Jul 2007
    Location
    Eau Claire, Wisconsin
    Posts
    2,402

    Re: [WIP] Revelations

    Quote Originally Posted by n00b1n8R View Post
    was that poor team balance keeping the fighting at that side's choke point (and base)
    I betrayed red team and joined blue. So yes, it was poor balance.

    PS: Have you put a FUCKING GIANT DOOR on the FUCKING GIANT IGLOO yet?

  3. #3
    Senior Member PopeAK49's Avatar
    Join Date
    Oct 2007
    Location
    Alaska
    Posts
    1,772

    Re: [WIP] Revelations

    Quote Originally Posted by sdavis117 View Post
    I betrayed red team and joined blue. So yes, it was poor balance.

    PS: Have you put a FUCKING GIANT DOOR on the FUCKING GIANT IGLOO yet? 2.Off-topic to the awesome ring, but are you planning on actually making that GIANT FUCKING SNOWBALL into a GIANT FUCKING IGLOO, or are you just going to texture it to make it a GIANT FUCKING ROCK?[/
    I have a forerunner door on my igloo.......and SNOWBALLS DON'T MAKE IGLOO'S DAMN IT! More like snow blocks.

    Anyways if you ever get that ring/sky ingame i'm going to take that shit, make babies with it and put it in my maps.
    Last edited by PopeAK49; May 19th, 2009 at 10:15 PM.

  4. #4
    . .Wolf™'s Avatar
    Join Date
    Dec 2008
    Location
    Sweden
    Posts
    547

    Re: [WIP] Revelations

    Quote Originally Posted by PopeAK49 View Post
    I have a forerunner door on my igloo.......and SNOWBALLS DON'T MAKE IGLOO'S DAMN IT! More like snow blocks.

    Anyways if you ever get that ring/sky ingame i'm going to take that shit, make babies with it and put it in my maps.
    Sorry copyright.No raping allowed.

  5. #5
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: [WIP] Revelations

    Quote Originally Posted by n00b1n8R View Post
    was that poor team balance keeping the fighting at that side's choke point (and base) or is that just the way the map actually plays?
    As I said, there is a lot of data missing from that heatmap. It created two files, and the other has the majority of the data, but something went awry and a lot of it is, well, fucked. However that area on the red side is a very good chokepoint if your driver doesn't make the right jumps, of course you can't really hold it without the tank, which is why it's meant to be such a stalemate breaker. Something we noticed was that red would never take the outer blue paths to attack, so blue team has a similar chokepoint, but to a lesser degree, however avoiding it costs time. There are some changes that are going to be made to both sides, but as I said, they are relatively minor changes that will only slightly change how the map plays. The walking path is pretty much set to go as well, just a bit more filling of empty space in the middle room.

    Also if anyone has a way to make gravity lifts sync, that would make the middle ladders less of a possible gameplay issue.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •