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Thread: Quid Pro Quo

  1. #11
    El Durado :/
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    Re: Quid Pro Quo

    reminds me of that one spot in Halo 3 where you get the catch skull in The Storm level.
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  2. #12
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: Quid Pro Quo

    Quote Originally Posted by Angatar View Post
    That looks like really fun map. Is the structure of the left in the first picture a flat roof with a angled wall, or does the roof form a pyramid shape?
    I thought the same thing. From the first picture it looks like the roof is a pyramid, but if you look at the second you can tell that its a flat roof, but the building is sliced at an angle.
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  3. #13
    Iron-Father
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    Re: Quid Pro Quo

    Quote Originally Posted by Corndogman View Post
    I thought the same thing. From the first picture it looks like the roof is a pyramid, but if you look at the second you can tell that its a flat roof, but the building is sliced at an angle.
    I see it now, thanks.
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  4. #14
    Senior Member
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    Re: Quid Pro Quo

    This looks like the final encounter area of the same name in the first level of Halo 3. Nice looking place so far.
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  5. #15
    Looking for a concept gig Chainsy's Avatar
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    Re: Quid Pro Quo

    No shit sherlock.
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  6. #16
    Joshflighter
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    Re: Quid Pro Quo

    Quote Originally Posted by sKc_Chains View Post
    No shit sherlock.
    Lol, but you don't have to be so rude.

    You (OP) and Inferno make me want to get modeling again.
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  7. #17
    Cancer paladin's Avatar
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    Re: Quid Pro Quo

    Pretty much finished the base geometry for the new base. I just slopped textures on it to render it. I also added a small structure between the stairs the corner building and the new base for cover.



    So heres a look at the new base and the new structure. The structure is the same as the one on the other side but with different openings. Depending on how the game play plays out, I might changes the original one to have teh same openings.



    Heres the interior of the base, minus some inside walkways and stairs.
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  8. #18
    Senior Member Malloy's Avatar
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    Re: Quid Pro Quo

    Lookin 'Rad' man,

    If no one else helps with the custom textures soon, I'll offer my hand in help but I too am working on a map/map pack. Um since this is Halo 3 orientated but custom I'd like to include your map in the map pack if you're interested. I'll PM the dirties.
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  9. #19
    Cancer paladin's Avatar
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    Re: Quid Pro Quo

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  10. #20
    Useless Member jngrow's Avatar
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    Re: Quid Pro Quo

    Quote Originally Posted by dark navi View Post
    BEAST MODE *activated*

    Looking good mate. Who's helping you port it to CE?
    OMG WAS THAT FROM BEAST WARS THAT SHOW WAS FUCKING AWESOME


    Looks really good. The destruction looks a little clean, but then again it's probably best left how it is if it's going into CE.
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