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Thread: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

  1. #91
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    Quote Originally Posted by sKc_Chains View Post
    Higuy, I understand you have released a few decent maps, and I do love to play them and have great respect for oyur models I have seen in renders.
    That said, you need to quit being a pompous little dickweed, and shut the fuck up.
    Try to be mature, and try a thing called posiitve feedback, especially when the whole point of him doing this is because he is nice enough to give yall a chance to play it and find and tell him the things you dislike, hence the word BETA in the fucking title.

    Edit- Yes I overreacted to your post higuy, but you have been rude in so many other posts, this one just made me want to say it.
    Your statement just goes to show that I did give feedback so he could make his maps better. If I was being rude, sorry, but if you want my suggestions on those two maps, there you have it.
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  2. #92
    Tick Gate 2014 Donut's Avatar
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    god damn. i came in here when the link in the first post directed me back to this thread
    now i return to find that the beta has ended
    :C
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  3. #93
    . .Wolf™'s Avatar
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    Higuy you didnt say how he could improve the maps. Thats the point.
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  4. #94

    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    where is the link >
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  5. #95
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    Quote Originally Posted by StankBacon View Post
    where is the link >
    I direct you to:

    Quote Originally Posted by hry View Post
    Omg why the freakins links don't works?
    Quote Originally Posted by Inferno View Post
    Because the beta is over?
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  6. #96
    Senior Member Champ's Avatar
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    You should edit your first post so you don't look like such an ignorant racist fuck.

    The whole shouting out the n word to make yourself seem cool and funny died out about 2 years ago. So sorry you missed out on it, you could have been a very cool guy, Inferno.
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  7. #97
    Untruely Bannable~ Inferno's Avatar
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    Of course.


    Also higuy there are many things wrong with your post. Especially what you said about water and game play. The Frod is a anti vehicle weapon. I'm going to put a rocket on that map.
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  8. #98
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    The water is set up wrong. That is correct. The build I played the water and black streaks going threw it and the when you shot it nothing happened, (water never poped up) Its because you have a # in the water's material in max, and it dosent have fog. Take the # and the black streaks should go away and add fog to the water. Portals to the outside will keep the player from seeing the fog outside, I think.
    Sounds good your going to put the rl on the map.

    And how are all those other errors I posted wrong? They happened to everyone else in the server so, unless there meant to be like that I think there errors. I never said everyone didn't like the gameplay, I said I thought the gameplay was boring, but thats my opinion.
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  9. #99
    Untruely Bannable~ Inferno's Avatar
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    Go put a fog plane on the map and see what happens. I can't add water effects without breaking vehicle and weapon pass through (besides adding a object like a biped but I hate messing with biped tags so no)

    Game play is a perspective thing. I like maps that have a combination of very close up interior fights using light weapons (shotguns A-rifles plasma weapons) and ranged fights using the ranged/heavy weapons (sniper pistol [lol heavy pistol] and rockets)

    Substation has a good combination of the center fights consisting of mainly rockets and snipers and pistols (rocket were set in place of frod in game type for a few rounds) and good interior and base fights of needlers assault rifles and the ocasional plasma rifle (im the only one who picks it up )

    And if you don't like lockout your a fag. It's a fun map that is suprising well layed out and complex.

    Blue dirt has been stated many times before.

    Create a tunnel from the middle of the path up to the middle.
    Nice use of words.

    You obviously care more for large maps since that is what you have designed so far. I am personally more of a fan of smaller maps as you can tell frome the amount of small and medium size maps I have made.

    Also remember you are not god of gameplay. Everyone perfers there own type of game and maps. I love guardian in H3 while many people despise that map and I hate isolation but some people love it.

    In short blah blah blah blah blah
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  10. #100
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    Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)

    I never said I hated Lockout, I said it was boring with the number of people I had in the server at the time which was 2.
    And no I'm not god of gameplay, everyone has there preferences on what they like and dislike in a map, but seriously Substation is small, there's really no need for ghosts there just going to clutter the map up and they didn't seem like much fun.
    I've created various small maps, and large ones, go look up my name on halomaps.
    I never said the maps were bad, I just posted the stuff that I did not like in those maps, and what I thought could be fixed.
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