Quote Originally Posted by Arteen View Post
Each map file depends on the two shared map files and the two dlls. I think we can safely assume that a significant portion of the CE userbase downloads only from HaloMaps. That's five sequential downloads just to play the first level, as opposed to one, and it's more intimidating to the novice user than just putting a single file in a folder.
And just how many people are going to be downloading just one level?

Simple: You distribute the CMT sounds, bitmaps, and loc map files and the DLLs into one 7zip, and release it as Halo CMT, mapfiles not included. Then you have each map up for download with a readme stating that the maps will not run without Halo CMT.

Two concurrent downloads for one level. Oh dear god I don't think my pea brain can handle it.

Plus, this would lay out a framework for future CMT multiplayer releases. Would prefer to download a 20-30MB map instead of a 70+ MB one.