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Thread: Pardon Our Dust.

  1. #2031

    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    I know I just quoted this across several pages... but just as an idea... if there's any tag space available, I think some trees spread out, and some burnt up from the ship crashing would be kind of neat... just saying, I like it though.

  2. #2032
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    Re: Pardon Our Dust.

    What the hell is the issue, it's a mod for a game. Don't like it, change it yourself. Get over it and play, shit.

  3. #2033
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by BobtheGreatII View Post
    I know I just quoted this across several pages... but just as an idea... if there's any tag space available, I think some trees spread out, and some burnt up from the ship crashing would be kind of neat... just saying, I like it though.
    You might be onto something there...

    While the stock Maw atmosphere is all about desolation and forbodes the end of the [ring]world, might I suggest something to get a similar point across? Give it a graveyard-ish atmosphere. Modify the sky with more clouds, slightly darker, with trees spread about. Peaceful (if the Autumn hadn't crashed), yet gloomy.

    Make it feel like this is THE final resting place. A different metaphor with a similar point.

    More thoughts edit:
    Scenery trees would take up tag slots, and perhaps would be reserved for LOLHUEG trees. Perhaps edit the BSP directly to add in something that looks like forests (even if it's like fake puffy trees).

    Keep in mind the sheer size of the Pillar of Autumn.
    Last edited by p0lar_bear; May 29th, 2009 at 07:47 PM.

  4. #2034

    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    If people don't like it they can shut up or make another thread about it which I won't read.
    i lol'd

  5. #2035

    Re: Pardon Our Dust.

    With what polar bear said, I absolutely LOVED the backround on Prime, it gave it a feeling of an imminent impending doom and you knew you would die if you didn't finish in time. Could add something quite similiar and modified to give it the natural "the end; The damages are great, the threat is even greater, and it's all up to you." feeling we all love to feel when playing a game as the one and only spartan.

    But hey, I don't mind it if you want to keep it that way because it looks pretty...

    I like the idea of adding a fov changer to the 3rd Person view on the Extras.

    And one more thing, that Time button. It's kind of annoying that it freezes the viewing animation along with the greatness of having everything frozen.... Anyway to fix that up?
    Last edited by AAA; May 29th, 2009 at 08:09 PM.

  6. #2036
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    Re: Pardon Our Dust.

    Quote Originally Posted by p0lar_bear View Post
    You might be onto something there...

    While the stock Maw atmosphere is all about desolation and forbodes the end of the [ring]world, might I suggest something to get a similar point across? Give it a graveyard-ish atmosphere. Modify the sky with more clouds, slightly darker, with trees spread about. Peaceful (if the Autumn hadn't crashed), yet gloomy.

    Make it feel like this is THE final resting place. A different metaphor with a similar point.

    More thoughts edit:
    Scenery trees would take up tag slots, and perhaps would be reserved for LOLHUEG trees. Perhaps edit the BSP directly to add in something that looks like forests (even if it's like fake puffy trees).

    Keep in mind the sheer size of the Pillar of Autumn.
    My worry is that something like SPV1's problems on d40 would show up again-- Halo doesn't like med-poly far away BSP things, and seems to make random triangles vanish.
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
    Watch in HQ the very far parts of the POA (At 0:08-0:015 or so) and the surrounding detritus and it'll be pretty clear what my problem is with adding more stuff to that scene.

  7. #2037

    Re: Pardon Our Dust.

    God I fucking love that sky... I wanna play the last level again

    bbl.

  8. #2038
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Pardon Our Dust.

    That issue was caused by the poor portaling of the level after the BSP was modified. It was 10x worse when it was first put in-game.

  9. #2039
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: Pardon Our Dust.

    i agree with polar bear, give it some trees in the background, kinda like a30's background trees, but better looking

  10. #2040

    Re: Pardon Our Dust.

    Project Shockwave needs you, CMT.

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