http://hce.halomaps.org/index.cfm?pg=3&fid=1632
I only go by what I see in stock tags. OGG might be better, not sure if there's any more overhead for decoding OGG sound effects.
Just a rule of thumb I've always followed.
indecisive
useful
http://hce.halomaps.org/index.cfm?pg=3&fid=1632
I only go by what I see in stock tags. OGG might be better, not sure if there's any more overhead for decoding OGG sound effects.
Just a rule of thumb I've always followed.
dam dude. i like it. but at the same time, it's a big disappointment for me somehow. basically, i imagined a different set of textures on it. don't get me wrong, it looks really good. but it also looks like all of the other maps out there of similar style.
i say you edit your bitmaps to make it look different. use a different cliff wall, different grass, and mb add some details/ware/tear/grime to your structure's bitmaps. and choose a different sky...the whole sunset look is getting overused(no offense). i would use dark, deep coloration and a sick gloomy kinda sky. mb even add a little rain in there. just do something so it doesn't look like all of the other maps out there.
you can ignore this if you'd like, it's strickly a matter of opinion. i just think this has a lot of potential and it would be cool if you put some textures on it that were made specifically for your map. good luck, and if you want to try my idea - pm me and i'll try to guide you and mb help you a bit. good luck, and nice work so far.
~Scoob
Project Shockwave needs you, Connie.
Hell, I'd make the whole map's atmosphere extremely bright, washed out, windswept and bleached bone-dry outside, (Installation 00 sub-chapter of The Ark - even though it isn't on the Ark, you could still use those bramble plants everywhere too) and dark, humming, and alive inside - not ancient, like Installation 05, but finished with that region's construction and already fully functioning.
Not sure if you read the whole thread, but none of the textures are final, and con is making a new sky just for this map lol
If you can help out with textures though that'd be really helpful, my texturers are mia (other than con), and con is pretty busy with his sky.
No, they weren't; p0lar's dlls fixed it though.
You know you've done something incredibly right when your final product looks like concept art.
That. Is. Amazing. You are amazing. I can use that as a background it's so good.
dem fukken clouds
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks