I am 100% for the expansion of Halo Script. Not only that, but it would be awesome if we could change it so that the syntax was more understandable. I know it would be tough but I think that if we adopted a more java-esque syntax then more people would be able to learn how to code in HaloScript.
Heck, if I knew what section of Open Sauce Halo Script was on, I would edit it myself lol.
I don't think you need multiple permutations... we need players to be able to switch models through halo Script. This way they wouldn't have to use the same rigging/boneset. (Ergo, you can be an elite without any problems)
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