
Originally Posted by
Masterz1337
Actually, I haven't had a desire to work in the game industry for quite a while, I decided to switch my major at the end of last spring semester (2008). But the idea of making this a "windows xp" bliss is because it's suppose to come full circle for the player since the first time they stepped out of the escape pod back in 2001. It's a modified a30 sky, in the background, which you can see more of when the camera swings around. I also like it because it shows the tranquility and peacefulness of the halo, but with the ship that is responsible for all the fighting in the middle of it. I think it works on multiple levels as far as symbolism and mood go.
I'm sure we'll switch up the ground map a bit, and enhance some of the scorching. Editing the BSP here is tricky, it's not like other BSPs, Firedragon could explain it better than I could. Scenery is also difficult to place, the area is huge, and you either have to plant a fuckload of identical trees, or make them larger and ruin the scale. If we ever get good fire, I'll place some on sections of the hull and in some areas where appropriate.
Bookmarks