I'd like to see a script command allowing you to set a specific players perspective as 3rd person.
For instance:
Code:
(player_set_3p <playerid> <boolean>)
<playerid> is the players unique number in the player list, the <boolean> sets the statement as true/false.
Another thing i'd like to see is a script command to change a bitmaps index value in real time for a specific shader. This would help with things like rtr simulation (using region specific cubemaps) and allow for more emblem variation.
For instance:
Code:
(bitmap_change <shader> <bitmap> <index>)
<shader> is the shader's tagpath containing the bitmap, <bitmap> is the bitmaps tagpath, <index> is the index value you'll switch to.
For region specific cubemaps (like halo 3) you could place trigger volumes around a map, then change the mc's visor cubemap based on his location. Changing the bitmaps index value can also help with the day/night change, if you render different lightmaps for each time of day, then switch between them in real time.
Anyway, when the time comes it'll be sad to see you go korn.
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