I found the angles in 'Red' were off maybe because you used a bevel then scale approach?
Edit:
Unless you rendered in 'User' for some obsurd reason.
I found the angles in 'Red' were off maybe because you used a bevel then scale approach?
Edit:
Unless you rendered in 'User' for some obsurd reason.
You have acheived the effect well. Really pops out of the screen. Looks awesome.
I only have polarized glasses, none of those red/blue ones![]()
^ same.
Redo it using the polarization method.
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