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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #431
    chilango Con's Avatar
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    Re: [WIP] Revelations

    Quote Originally Posted by jcap View Post
    Put a little more emphasis on the orange gas. Way too white and clear right now, and way too little.
    ok

    Quote Originally Posted by jcap View Post
    Also, two things:
    1. High Charity on the ring makes no sense at all...unless this map miraculously takes place in the extremely short span between the time you activated the third tower and the time of the "two betrayals."
    I think you mean on the ark. Yes, it takes place right after you activate the third tower. I don't think there's a problem with that.

    Quote Originally Posted by jcap View Post
    2. It looks way too clear. With the haze, that should be WAY more concealed, like it is at the end cutscene of The Covenant (you can just barely see it).
    I'll see what I can do, but I don't want the haze to be overwhelming.

    Quote Originally Posted by jcap View Post
    Also, why do the clouds seem low-res and stretched?
    You mean the clouds around the core right? It's just the big black turds that makes it obvious. I'm hesitant about making the textures any bigger since the sky tags together are over 20.8 mb. In fact, I should go back and see where I can use compression or 16 bit textures.

  2. #432
    kill anime users Rook's Avatar
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    Re: [WIP] Revelations

    Quote Originally Posted by Con View Post
    [those pics]

    edit: still to do
    fix turds in the near cloud
    fix edge colouring on halo (no longer over a blue background)
    make the ark inner edge sexier
    fix the sun
    lower ring mirroring
    make highcharity stick out less
    compression
    atmospherics and balancing
    core clouds
    ark fins missing

    edit2: incase there's any question, yes, it's ingame
    WOW that looks nice

  3. #433
    am I an oldfag yet? Heathen's Avatar
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    Re: [WIP] Revelations

    Actually jcap has a point. High Charity was only in the sky for a few seconds.

  4. #434
    walk the platypus Cagerrin's Avatar
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    Re: [WIP] Revelations

    The problem with High Charity is that it looks like it's on a different layer than the rest of the sky. Looks like it somehow crashed without intersecting with the Ark.

  5. #435
    Entity Zero PlasbianX's Avatar
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    Re: [WIP] Revelations

    Quote Originally Posted by Cagerrin View Post
    The problem with High Charity is that it looks like it's on a different layer than the rest of the sky. Looks like it somehow crashed without intersecting with the Ark.
    I agree. It looks out of place, kind of like its way to bright compared to the rest of the image.

  6. #436
    Senior Member Malloy's Avatar
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    Re: [WIP] Revelations

    wow you got that galaxy integrated well, nice job. Only crit - high charity.

  7. #437
    Senior Member =sw=warlord's Avatar
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    Re: [WIP] Revelations

    Any updates on the level itself besides the sky?
    im curious as to how it looks now with the new textures.

  8. #438
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: [WIP] Revelations

    Highcharity looks like it's floating ontop of the ring, not at all like it's crashed. I know you're going to try and fix that up, but might I suggest some way of linking the two parts together? perhaps there are flood tentacles tieing it to the ring?

    I really have no idea how long HC was crashed (never played that far into H3 vOv), but something like that is needed to bring the two peices onto the same level.

  9. #439
    Senior Member
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    Re: [WIP] Revelations

    Quote Originally Posted by n00b1n8R View Post
    Highcharity looks like it's floating ontop of the ring, not at all like it's crashed. I know you're going to try and fix that up, but might I suggest some way of linking the two parts together? perhaps there are flood tentacles tieing it to the ring?

    I really have no idea how long HC was crashed (never played that far into H3 vOv), but something like that is needed to bring the two peices onto the same level.
    Yeah, this is the one thing kinda bothered me, otherwise looks great.

    Oh and by the way, we are making the fuel rod gun super powerful to throw off the game, just for noobinator,

  10. #440
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: [WIP] Revelations

    Quote Originally Posted by Selentic View Post
    Yeah, this is the one thing kinda bothered me, otherwise looks great.

    Oh and by the way, we are making the fuel rod gun super powerful to throw off the game, just for noobinator,
    STOP
    DO NOT TROLE

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