Oh there was something else mentioned, such as the means of getting those "gay movies".
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Anyway, What you want to do is start using the server WITHOUT rec0, makes things easier and if there are problems, you won't have to deal with rec0. Don't jump the gun =)
Next, most of the data you use for CE will be used from the dedi, so yes, all the gametypes (somewhere in My Documents/My Games/Halo CE/<stuff here>) that you have made in CE will be recognizable by the dedi.
Ever noticed that extra .exe in the Halo CE directory, it's called haloceded.exe
That's your dedicated server, it will look like a console when you open it, nothing to graphical, but it's good if its simple like that.
To get started, you might wanna get the maps you want and use this simple init.txt
Code:
sv_name "Drinks On Me" //Name of server goes in these quotes
sv_public 1 // 1 means it will show up on Internet, 0 means LAN
sv_motd motd.txt //your lovely motd that shows up on the bottom when you hold F2, you may want to use the entire directory (i.e. C:\motd.txt instead of just motd.txt)
sv_maxplayers 16 //kinda self-explanatory
sv_rcon_password getdrunk //this too
sv_mapcycle_timeout 10 //the amount of time players will be in post-game lobby
sv_log_enabled 1 //logging enabled
sv_logfile "slog"
sv_log_start
sv_log_echo_chat 1 //all the chat that goes on in game will show up on console
sv_map "bloodgulch" "ctf" //and this is where you want to set up your maps and gametypes
So if you want to add more maps, just add more of those sv_map lines
PORT FORWARDING, it's important. If you don't know how to, I don't know how to help because the way its done varies with firewall/router models. But if you do figure it out, forward ports 2302 and 2303.
I'm sure there is a guide out there already, but, ironically, I'm being lazy and just giving you the stuff. I'm pretty sure I left stuff out, so someone help me out.
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