Would require overwriting the existing UI code to allow for more game data inputs and event handlers. To top it off, it would require a UI to support the added UI features. To really fill your tank, it would then also have to store it someplace, but I don't think there are any unused fields in the player profile (there may be, but just let me finish)
Either way, it could break normal compatibility, which is not the purpose or design of OS (expect in the remote case of upgraded memory and extended data files but even then I'm making it so those maps won't load in a non-OS based game). Also, I don't have much of the UI system researched and I don't have the spare time to begin to research it to explain how to do it. I have a schedule to keep.
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