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Thread: Pardon Our Dust.

  1. #2191
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    So bit of an update. The new chief biped is almost completely skinned, hopefully it will be ingame within the week. We also have lag's ODST model which we plan to add into the mod, and there may also be some further revisions to the H1 Marines.

    As far as the boarding goes, front boarding on the ghost and wraith boarding are absolutely going into the mod. I had a few problems with the way the data was being accessed for them which was occasionally causing exceptions, but the fixes I have in store should work fine. Ghost rear boarding is still up in the air, it occasionally exceptions but it may be related to the memory issues, or it may be due to the continuous script that controls it. There isn't enough script space to implement banshee boarding, but I may have found a way to do do our version of banshee boarding without any scripts at all. Before anyone asks, script space can not be changed with OS. When the boarding is done, I plan on releasing everything you will need in order to adapt the scripts into a usable MP script, as well as for use in SP. This will be released when it's done, not after the mod since I'm sure boarding is something everyone wants to be able to use, and it makes no sense to hold it back.

    Speaking of OS, I believe I've found a way to integrate the gravity commands into A10, while still making the map OS independent. If you run OS while playing A10, gravity will fluctuate, if your running the MTV you will exception, and if you're running the plain vanilla game it will run as normal.

  2. #2192
    i'd rep if i had any... MissingSpartan7's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    When the boarding is done, I plan on releasing everything you will need in order to adapt the scripts into a usable MP script, as well as for use in SP.
    does it sync in MP though?
    anyway,good work

    boarding FTW!

  3. #2193
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    ReFresh my memory, because I never knew, what does MTV stand for?

    E: nvm.

  4. #2194
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    If you run OS while playing A10, gravity will fluctuate, if your running the MTV you will exception, and if you're running the plain vanilla game it will run as normal.
    That's a bit annoying, to have to load up the app after the first level when you're in the middle of playing

  5. #2195
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    Well, you can always use OS, or just toggle MTV on or off. You gotta go minimize and turn it on MTV anyway once the game has been loaded, it's just a difference of when you do it..

  6. #2196
    --- itszutak's Avatar
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    Re: Pardon Our Dust.

    Just curious, because it doesn't ring a bell--what is MTV?

  7. #2197
    Senior Member Anton's Avatar
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    Re: Pardon Our Dust.

    Multi-Team Vehicles if I'm correct.

  8. #2198

    Re: Pardon Our Dust.

    Quote Originally Posted by Anton View Post
    Multi-Team Vehicles if I'm correct.
    If that's it, I'm gonna feel retarded. I posted that, but thought it was dumb and deleted my post. <>

  9. #2199
    おはようございます klange's Avatar
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    Re: Pardon Our Dust.

    Why would you need "MTV" in a single player campaign mission if it's "multi-team vehicles"?

  10. #2200
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    Covies and Humans are different teams.

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