Quote Originally Posted by Scooby Doo View Post
or it could be the picture sizing: 1680x1050...

everything always looks odd when i play widescreen ingame.

but i'll take the black off sometime to se what it looks like. and i'll see if i can show you guys some different shader options(and a darker diffuse map as well - i think the thing is eitehr too shiny or too bright).
Quote Originally Posted by BobtheGreatII View Post
Like no offense to anyone on CMT. But yeah... CMT has always kind of had this more cartoony look to it. It's like, we see the models, and the textures look great, but once in game, the shaders mess with everything and stuff is way too shiny. Just my opinion though.
If you weren't talking about the biped, you should specify, because it seems like that's what everyone else is talking about here.

Oh, and the MC is more bulky this time around, so I dunno why he looks wimpy to you.