Quote Originally Posted by NuggetWarmer View Post
If you weren't talking about the biped, you should specify, because it seems like that's what everyone else is talking about here.

It's like, we see the models, and the textures look great, but once in game, the shaders mess with everything and stuff is way too shiny.
I figured with all those plurals it would be rather obvious that I wasn't referring to a single thing. Lol, oh well. So let me restate.

I find that a lot of the weapons, characters, levels, and other object in the CMT universe tend to be overly shiny do to crazy shaders on said objects. These shaders also make said objects look almost cartoony. But that is just my opinion.