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Thread: Pardon Our Dust.

  1. #2261
    Senior Member =sw=warlord's Avatar
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    Re: Pardon Our Dust.

    Masterz are you not seeing what everyone else is seeing?
    Look at the shoulders for instance their narrow compared to the halo 1 biped you showed.

  2. #2262
    Junior Member The_Hillbilly's Avatar
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    Re: Pardon Our Dust.

    Very nice. But the neck seems too thin.Other than that I like the new MC model and skin. I would say that it looks like it is described in the books. A "second skin". The metal armor looks like it comes off in plates too me. The original looks like one single suit. It looks more robotic than armor. Good job! Keep up the good work.

  3. #2263
    Movie Maker Siliconmaster's Avatar
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    Re: Pardon Our Dust.

    Hmm. Seeing them side by side does make a difference. I'd say it may be the mouthpiece. It gives the H1 biped a more protruded look compared to the CMT one.

    Quote Originally Posted by =sw=warlord View Post
    Look at the shoulders for instance their narrow compared to the halo 1 biped you showed.
    Took me a bit to figure what exactly was different about the shoulders, but I realized it's not that they're too narrow, it's that they attach farther up the torso. Or maybe not even that- it's like he's constantly hunching his shoulders upward and closer to his neck. I also agree with the neck thing. The widening on the H1 biped makes more sense. Overall I think it would be fixed just by changing those little details.
    Last edited by Siliconmaster; June 26th, 2009 at 05:29 PM.

  4. #2264
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Pardon Our Dust.



    ftfy

  5. #2265

    Re: Pardon Our Dust.


    RE: proportions

  6. #2266
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    ^^ Those are good points, but they are so trivial I doubt scooby will be changing them at this stage in the game.

  7. #2267
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Pardon Our Dust.

    Also, the reason the MC doesn't have shoulder bells like in SPv2's model is because he needs to be able to shoulder his weapon...as awesome as Warhammer 40,000 is, the MC is no Space Marine...

  8. #2268
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    That's a really good point actually. Funny that Bungie didn't notice that when they did the EVA shoulders, which is what ours are based off of. In retrospect, we should have never gone with those shoulders.

  9. #2269
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Pardon Our Dust.

    below the sternum looks weak, lower legs are much thinner, forearms are much thinner, helmet is narrower, codpiece is narrower, rubber is much more prominent where it should look like armor, shoulders by comparison look tucked in, inner thighs are further apart, wrists appear to be narrower, chest armor has a more prominent taper.

    Thanks for proving my point, arteen.
    Last edited by SnaFuBAR; June 26th, 2009 at 06:02 PM.

  10. #2270
    Senior Member =sw=warlord's Avatar
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    Re: Pardon Our Dust.


    I've overlayed the two showing a ghost figure of the differences.
    Sorry if this is un needed at all but i couldnt see the differences too much untill i overlaid the images.

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