Lighting and cubemaps are a big part of the bumping process in halo, they won't work with these bumps properly and will at worst cause visual anomalies, and at the least won't look right.
http://z.about.com/d/xbox/1/0/x/J/halo3cutout2.jpg
The lower calf and boot areas look like dirt to me, as so do other spots on the armor.
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