Alright, guys, made some more progress on Cerebrum, probably a good time to start working on the game viewer now...
@MrBig: We don't track shield status. It would be a bit too much for the dump file to handle.
@Sel: We have plans for a sort of matchmaking system, but it's rather complicated and won't happen until late in the year.
@Ducky: Most of the medals are easily identifiable, and we don't want to take that away by replacing things like Double Kill with a completely different icon. This extends to most of the other medals as well. We will still have some of our own, though, but most of them will be from Halo 2 / Halo 3.
@Jcap: I can see why having Cerebrum do it would be "better" in that respect, but I can offer one suggestion: we can write a "medal rules" file that can be propagated to Synapse servers. All of the medals can be descrbied by various criteria, and Synapse can just intrepret the rule file as such. Say, we have three types of medals: incident medals, spree medals, and multikill medals. Beyond that we have criteria like weapons, relative directions, time frames, etc. We can then recalculate once at Cerebrum to verify that the server didn't have a different ruleset (and even if it did, we don't care, we'll use ours). I just think that giving players a live view of their medals will enrich the experience.






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