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Thread: Cerebrum Halo CE Game Tracking

  1. #161
    Senior Member Malloy's Avatar
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    Re: [WIP/Service] Cerebrum CE

    Since Halo 1 has the flamethrower, stick an 'incinerator' medal, also what about a 'spawnkill' medal which can be either appreciated or frowned upon :P

    basically clock it so if a player is killed within 4 seconds after spawn the killer gets a medal.
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  2. #162
    HA10 Limited's Avatar
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    Re: [WIP/Service] Cerebrum CE

    Quote Originally Posted by p0lar_bear View Post
    I'm pretty sure it's a reversed MD5 hash of your Digital Product ID, or it's an MD5 hash of your Digital PID reversed. I forget which...
    Neither way worked for me...I tried decimal Digital PID hashed then reversed, decimal Digital PID reversed then hashed. I also tried hex Digital PID hashed then reversed and then hex digital PID reversed then hashed.
    Last edited by Limited; June 30th, 2009 at 07:51 AM.
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  3. #163
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP/Service] Cerebrum CE

    When the game loads, it calls a hash to be calculated twice. Here's the deal:

    The format of the "CD key hash" is 32 characters, so it MUST ONLY be an MD5.

    However, Kornman says that on load, it is SHA-ing part of the DigitalProductID key from the registry.

    So.............
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  4. #164
    For Gnomejas sevlag's Avatar
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    Re: [WIP/Service] Cerebrum CE

    on the subject of medals, may i suggest a medal that shows how big of a pistol noob a person is? sorta like a sniper/sword spree, if they get 5 PISTOL kills in a row, i feel that this medal is warranted because 9 times out of 10 i get killed by the compact sniper
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  5. #165
    HA10 Limited's Avatar
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    Re: [WIP/Service] Cerebrum CE

    @Jcap When the game loads, do you mean when connecting to a server or when Halo itself loads up?
    Last edited by Limited; June 30th, 2009 at 09:24 AM.
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  6. #166
    Senior Member Malloy's Avatar
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    Re: [WIP/Service] Cerebrum CE

    Quote Originally Posted by sevlag View Post
    on the subject of medals, may i suggest a medal that shows how big of a pistol noob a person is? sorta like a sniper/sword spree, if they get 5 PISTOL kills in a row, i feel that this medal is warranted because 9 times out of 10 i get killed by the compact sniper
    Medal award = 'God' or 'Total Eliteness'
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  7. #167
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP/Service] Cerebrum CE

    Quote Originally Posted by Limited View Post
    @Jcap When the game loads, do you mean when connecting to a server or when Halo itself loads up?
    I'm pretty sure that the hash is calculated at game load, then passed off to a server when you join (in addition to Gamespy's special hash for piracy protection).

    It makes sense. The digitalproductid is pulled immediately right before the loading screen hits - right after Halo warns you that your graphics card isn't supported with the dialogue, or the Halo safe-mode dialogue. If you have a pirated version, I think it will tell you that your key is invalid right after those, and before Halo actually loads.
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  8. #168
    HA10 Limited's Avatar
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    Re: [WIP/Service] Cerebrum CE

    Well yeah here is where it opens the registry key for the PID.
    Code:
    004AB970  /$ A0 00436B00    MOV AL,BYTE PTR DS:[6B4300]
    004AB975  |. 83EC 08        SUB ESP,8
    004AB978  |. 84C0           TEST AL,AL
    004AB97A  |. 75 5E          JNZ SHORT haloce.004AB9DA
    004AB97C  |. 8D0424         LEA EAX,DWORD PTR SS:[ESP]
    004AB97F  |. 50             PUSH EAX                                 ; /pHandle
    004AB980  |. 68 19000200    PUSH 20019                               ; |Access = KEY_READ
    004AB985  |. 6A 00          PUSH 0                                   ; |Reserved = 0
    004AB987  |. 68 B4A36000    PUSH haloce.0060A3B4                     ; |Subkey = "Software\Microsoft\Microsoft Games\Halo CE"
    004AB98C  |. 68 02000080    PUSH 80000002                            ; |hKey = HKEY_LOCAL_MACHINE
    004AB991  |. C74424 18 2000>MOV DWORD PTR SS:[ESP+18],20             ; |
    004AB999  |. C605 00436B00 >MOV BYTE PTR DS:[6B4300],1               ; |
    004AB9A0  |. FF15 34F05D00  CALL DWORD PTR DS:[<&ADVAPI32.RegOpenKey>; \RegOpenKeyExA
    004AB9A6  |. 85C0           TEST EAX,EAX
    004AB9A8  |. 75 30          JNZ SHORT haloce.004AB9DA
    004AB9AA  |. 8B1424         MOV EDX,DWORD PTR SS:[ESP]
    004AB9AD  |. 8D4C24 04      LEA ECX,DWORD PTR SS:[ESP+4]
    004AB9B1  |. 51             PUSH ECX                                 ; /pBufSize
    004AB9B2  |. 68 04436B00    PUSH haloce.006B4304                     ; |Buffer = haloce.006B4304
    004AB9B7  |. 50             PUSH EAX                                 ; |pValueType
    004AB9B8  |. 50             PUSH EAX                                 ; |Reserved
    004AB9B9  |. 68 B0A36000    PUSH haloce.0060A3B0                     ; |ValueName = "PID"
    004AB9BE  |. 52             PUSH EDX                                 ; |hKey
    004AB9BF  |. FF15 28F05D00  CALL DWORD PTR DS:[<&ADVAPI32.RegQueryVa>; \RegQueryValueExA
    004AB9C5  |. 85C0           TEST EAX,EAX
    004AB9C7  |. 74 07          JE SHORT haloce.004AB9D0
    004AB9C9  |. C605 04436B00 >MOV BYTE PTR DS:[6B4304],0
    004AB9D0  |> 8B0424         MOV EAX,DWORD PTR SS:[ESP]
    004AB9D3  |. 50             PUSH EAX                                 ; /hKey
    004AB9D4  |. FF15 38F05D00  CALL DWORD PTR DS:[<&ADVAPI32.RegCloseKe>; \RegCloseKey
    004AB9DA  |> B8 04436B00    MOV EAX,haloce.006B4304
    004AB9DF  |. 83C4 08        ADD ESP,8
    004AB9E2  \. C3             RETN
    Here is the code for the Digital Product ID
    Code:
    005830D0  /$ 81EC C8000000  SUB ESP,0C8
    005830D6  |. 53             PUSH EBX
    005830D7  |. 8D4424 04      LEA EAX,DWORD PTR SS:[ESP+4]
    005830DB  |. 50             PUSH EAX                                 ; /pHandle
    005830DC  |. 33DB           XOR EBX,EBX                              ; |
    005830DE  |. 68 19000200    PUSH 20019                               ; |Access = KEY_READ
    005830E3  |. 53             PUSH EBX                                 ; |Reserved => 0
    005830E4  |. 68 B4A36000    PUSH haloce.0060A3B4                     ; |Subkey = "Software\Microsoft\Microsoft Games\Halo CE"
    005830E9  |. 68 02000080    PUSH 80000002                            ; |hKey = HKEY_LOCAL_MACHINE
    005830EE  |. 881D E0DD6B00  MOV BYTE PTR DS:[6BDDE0],BL              ; |
    005830F4  |. C74424 24 0004>MOV DWORD PTR SS:[ESP+24],400            ; |
    005830FC  |. 895C24 1C      MOV DWORD PTR SS:[ESP+1C],EBX            ; |
    00583100  |. 895C24 20      MOV DWORD PTR SS:[ESP+20],EBX            ; |
    00583104  |. FF15 34F05D00  CALL DWORD PTR DS:[<&ADVAPI32.RegOpenKey>; \RegOpenKeyExA
    0058310A  |. 85C0           TEST EAX,EAX
    0058310C  |. 75 2B          JNZ SHORT haloce.00583139
    0058310E  |. 8B4424 04      MOV EAX,DWORD PTR SS:[ESP+4]
    00583112  |. 8D4C24 10      LEA ECX,DWORD PTR SS:[ESP+10]
    00583116  |. 51             PUSH ECX                                 ; /pBufSize
    00583117  |. 8D5424 2C      LEA EDX,DWORD PTR SS:[ESP+2C]            ; |
    0058311B  |. 52             PUSH EDX                                 ; |Buffer
    0058311C  |. 53             PUSH EBX                                 ; |pValueType => NULL
    0058311D  |. 53             PUSH EBX                                 ; |Reserved => NULL
    0058311E  |. 68 B4216100    PUSH haloce.006121B4                     ; |ValueName = "DigitalProductID"
    00583123  |. 50             PUSH EAX                                 ; |hKey
    00583124  |. FF15 28F05D00  CALL DWORD PTR DS:[<&ADVAPI32.RegQueryVa>; \RegQueryValueExA
    0058312A  |. 85C0           TEST EAX,EAX
    0058312C  |. 74 18          JE SHORT haloce.00583146
    0058312E  |. 8B4C24 04      MOV ECX,DWORD PTR SS:[ESP+4]
    00583132  |. 51             PUSH ECX                                 ; /hKey
    00583133  |. FF15 38F05D00  CALL DWORD PTR DS:[<&ADVAPI32.RegCloseKe>; \RegCloseKey
    00583139  |> B8 5C365F00    MOV EAX,haloce.005F365C
    0058313E  |. 5B             POP EBX
    0058313F  |. 81C4 C8000000  ADD ESP,0C8
    00583145  |. C3             RETN
    00583146  |> 8B5424 04      MOV EDX,DWORD PTR SS:[ESP+4]
    0058314A  |. 52             PUSH EDX                                 ; /hKey
    I'll look into what it does with it
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  9. #169
    おはようございます klange's Avatar
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    Re: [WIP/Service] Cerebrum CE

    And I was just going to suggest we use my trusted-server key authentication method...
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  10. #170
    HA10 Limited's Avatar
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    Re: [WIP/Service] Cerebrum CE

    Well yeah that would be easier.

    One interesting thing, is after it reads the Digital Product ID, it loads the PID into EDI
    Code:
    MOV EDI,DWORD PTR SS:[ESP+4C]
    Later, it uses Crypt API calls.

    Oooh
    Code:
    00582FA1  |. FF15 10F05D00  CALL DWORD PTR DS:[<&ADVAPI32.CryptCreat>;  ADVAPI32.CryptCreateHash
    Hmm tasty
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