shader looks good too
shader looks good too
Is there a way to have a shader/bitmap emit dynamic light, or am I going to have to attach a light to a marker or some shit?
Isnt there a radiosity thing at the top of a shader?
Radiosity =/= dynamic
That would be if my texture was to light the level. Or maybe i'm wrong.
Yeah, I'm definitely not the best with animating, but at least they're decent and I can say they're mine![]()
For the anims, have it show a little more arm. Have him extend his arm out more, ya know?
And when the lazer jolts out, have it recoil more.
It doesn't make sense, but it adds a sense of badassery.
Instead of a grenade throw, make him throw the lightsaber and boomerang back. To add to the even more badassery with heathen's suggestion
Oh and make him blunt with the dull end, just for lolz
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