Uhh it doesn't have a texture on it, lol.
Originally Posted by flyinrooster Uhh it doesn't have a texture on it, lol. Talking about the sniper itself.
Fluting on the barrel and the scope is way too dark. Never use black to make it look indented or shadowed :/
isnt it just halo 3's texture?
yeah, lol
lol, bungie. Still, you could fix their fuck-up btw that scope looks off-centered to the right. is it? :/
Yeah, it was a pretty stupid decision. I'm going to redo the design, or atleast mount the module somewhere else.
Originally Posted by SnaFuBAR lol, bungie. Still, you could fix their fuck-up btw that scope looks off-centered to the right. is it? :/ It has been since halo 1. I'm not entirely certain about halo 2 though
Originally Posted by ICEE It has been since Halo 1. I'm not entirely certain about halo 2 though I think it was only hanging over more to one side in Halo 1. In 2 and 3 the scope is centered, 'cause you know, Bungie threw realism out the window after Halo 1
reloadable plasma pistol what. ingame will consist of: -smoke trails on the eject (like the carbine) -"power off/power on" on the power core when its ejected/inserted
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