Page 250 of 289 FirstFirst ... 150 200 240 248 249 250 251 252 260 ... LastLast
Results 2,491 to 2,500 of 2890

Thread: Pardon Our Dust.

  1. #2491

    Re: Pardon Our Dust.

    The a30 + Library idea would've been awesome. Oh well.

  2. #2492

    Re: Pardon Our Dust.

    that radio tower thingy is pretty awesome looking.

    forgive my not reading the past few pages of flame wars, what does it do and how is it incorporated into the map(s) ?

  3. #2493
    Amit's Avatar
    Join Date
    Dec 2006
    Location
    Malden
    Posts
    8,505

    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    Our library is just going to be our shit thrown in one map with random vehicles to make the journey less painful.
    So is it the same library we all know and love with "a bunch of shit" thrown in?

    Quote Originally Posted by StankBacon View Post
    that radio tower thingy is pretty awesome looking.

    forgive my not reading the past few pages of flame wars, what does it do and how is it incorporated into the map(s) ?
    It's a piece of scenery you can knock over.

  4. #2494

    Re: Pardon Our Dust.

    oh

  5. #2495
    SDavis Juice sdavis117's Avatar
    Join Date
    Jul 2007
    Location
    Eau Claire, Wisconsin
    Posts
    2,402

    Re: Pardon Our Dust.

    I would have liked a Library level more similar to the one in Halo 2.

  6. #2496
    Amit's Avatar
    Join Date
    Dec 2006
    Location
    Malden
    Posts
    8,505

    Re: Pardon Our Dust.

    Could also be rigged to trick a Covenant battleship or cruiser into calling in a super awesome Covenant airstrike or orbital bombardment on our foes as an objective. If possible you could add these as a secondary objective in a level with an open area of a massive battle.

  7. #2497
    Your Mum k9colin's Avatar
    Join Date
    Nov 2008
    Location
    London
    Posts
    37

    Re: Pardon Our Dust.

    Quote Originally Posted by Amit View Post
    Could also be rigged to trick a Covenant battleship or cruiser into calling in a super awesome Covenant airstrike or orbital bombardment on our foes as an objective. If possible you could add these as a secondary objective in a level with an open area of a massive battle.
    Story-Line wise: The covenant wouldn't dare fire on or anywhere near Halo in case they damage it.

    Gameplay wise: Kick ass!

  8. #2498
    "Think Different" Masterz1337's Avatar
    Join Date
    Sep 2006
    Posts
    4,405

    Re: Pardon Our Dust.

    This is halo, not cock of doody.

  9. #2499

    Re: Pardon Our Dust.

    I think the Library as itself was long, drawn out, and painful. I literally do NOT enjoy the campaign during or past that level.

    EDIT: Ofcourse with the exception with The Maw. Conclusion with Epic finale for a new opening to the story? Tight.
    Last edited by AAA; July 11th, 2009 at 12:52 AM.

  10. #2500
    Movie Maker Siliconmaster's Avatar
    Join Date
    Sep 2006
    Location
    NJ (College)
    Posts
    2,192

    Re: Pardon Our Dust.

    I thought Two Betrayals was pretty fun. Keyes is dubious- so... much... flood...

    The Maw is pretty epic though, and of course the warthog chase.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •