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Thread: Radiator

  1. #11
    Could've Moved Mountains
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    Re: Radiator

    Quote Originally Posted by rossmum View Post
    At risk of wasting my net cap, I might try this out. It sounds interesting, but considering some of the members here thought a certain recently-released mod was the greatest thing since sliced bread I don't exactly trust Modacity's judgement...
    If you played Dear Esther and liked it, you might like this one - it's similar in it's experimental nature.

    This one doesn't have any Tachikoma in it .
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  2. #12
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Radiator

    Dear Esther owned, I just got done replaying it this morning.

    Got this one installed, will try it out shortly

    e/

    Played it. I liked the whole non-combat FPS thing and the idea behind it (the IRS thing was pretty crazy, too), but there could've been a lot more. I guess the thing about experimental mods is just that, they're experimental, but all the same I finished Dear Esther with a stronger sense of what was going on and it felt more fulfilling. Radiator has a lot of potential, they're just not exploiting that enough to bring it up to par with Dear Esther in my books.

    And yeah... the whole IRS thing... that hit a bit close to home, and when one of those little boxes explode (which they often do by themselves), it ain't pretty. :F
    Last edited by rossmum; July 15th, 2009 at 12:15 PM.
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  3. #13
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    Re: Radiator

    Quote Originally Posted by rossmum View Post
    Dear Esther owned, I just got done replaying it this morning.

    Got this one installed, will try it out shortly

    e/

    Played it. I liked the whole non-combat FPS thing and the idea behind it (the IRS thing was pretty crazy, too), but there could've been a lot more. I guess the thing about experimental mods is just that, they're experimental, but all the same I finished Dear Esther with a stronger sense of what was going on and it felt more fulfilling. Radiator has a lot of potential, they're just not exploiting that enough to bring it up to par with Dear Esther in my books.

    And yeah... the whole IRS thing... that hit a bit close to home, and when one of those little boxes explode (which they often do by themselves), it ain't pretty. :F
    Something you'll like if you haven't already seen it:
    I like that people are going beyond the simple "shoot everything that exists" mod that used to be so common, but I agree that a lot of these are suffering from a severe lack of content. I'd almost prefer it if things like this were released as one 30 minute sitting instead of six 5 minute ones, for example.

    I guess this form does give the mod author a lot of room for feedback and such though.
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  4. #14
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    Re: Radiator

    I played through polaris and handle with care, but I'm not sure I'm actually doing it handle with care "correctly". There's no definite ending...it just fades back to the meeting room and sits there ad infinitum.
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  5. #15
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    Re: Radiator

    Quote Originally Posted by Daishi View Post
    I played through polaris and handle with care, but I'm not sure I'm actually doing it handle with care "correctly". There's no definite ending...it just fades back to the meeting room and sits there ad infinitum.
    Look around the place - there's more to it than that.
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  6. #16

    Re: Radiator

    Dear Esther was amazing, so much of it clicked with me and I caught a lot of the meaning. I consider it art.
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  7. #17
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Radiator

    Quote Originally Posted by legionaire45 View Post
    Something you'll like if you haven't already seen it:
    I like that people are going beyond the simple "shoot everything that exists" mod that used to be so common, but I agree that a lot of these are suffering from a severe lack of content. I'd almost prefer it if things like this were released as one 30 minute sitting instead of six 5 minute ones, for example.

    I guess this form does give the mod author a lot of room for feedback and such though.
    Oh shit, he's redoing it. Nice.

    I agree that there need to be more unorthodox FPS mods - there are plenty of mods which don't involve killing everything you see, but not many remain in FPS format.

    Personally one thing I'd love to see is an expansion on the opening section of HL2, when the city's still in its 'normal' state and Gordon Freeman isn't bunnyhopping about skullfucking CPs with a crowbar. The atmosphere just hit me and since then I've been wishing someone would take us deeper into pre-Freeman C17. The beginning of The Citizen did a little exploratory stuff, but then threw in a huge amount of combat later (along with a little stealth); other than that I'm having trouble thinking of any other mod I've played which gave any time to the city at peace. Having a mod where you can just explore and whatnot but with some deeper gameplay elements (the ability to initiate combat if you really want to, meaningful interaction with other citizens, some kind of system where you're required to do certain things other than kill shit, etc.) would be really good. I've been sitting on an idea for a Source mod for about a year now (I work on the script when I've got some inspiration or my net is fucked, it's up to about ten pages I think), and the idea is that basically the first 15 minutes or so are an orientation in which the player finds out bits and pieces of story on the fly, moving through the bowels of the city and experiencing flashbacks of their own and of the other characters every so often. Past that, they continue to pick things up while actually playing, so definite level breaks are essentially non-existent. One of my favourite things about HL2 was that it was one smooth, more or less unbroken experience; while it would put things on hold to expose more story between sections, it didn't take you out of your environment, not even for a moment. That is what really keeps me playing a game.

    Wow, that turned into a bit of a drivelfest
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  8. #18
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    Re: Radiator

    Quote Originally Posted by flyinrooster View Post
    do you have hl2:ep2? it says you need ep 2 installed to play. i only just read that, so i cant play either (i thought it just needed hl2)
    Well fuck me, the one thing I failed to notice and it's the most important thing. I guess I actually won't be playing it
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  9. #19
    a bit of the old in-out Roostervier's Avatar
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    Re: Radiator

    k so i bought the eps and played through this... how was i supposed to choose any thing? i just went with what was going on and i ended up choosing to reveal everything or whatever. its what i wanted to do anyway, but i didnt know thats what i was doing. :\
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  10. #20

    Re: Radiator

    Quote Originally Posted by flyinrooster View Post
    k so i bought the eps and played through this... how was i supposed to choose any thing? i just went with what was going on and i ended up choosing to reveal everything or whatever. its what i wanted to do anyway, but i didnt know thats what i was doing. :\
    You can also "repress" memories by placing the crates in a slot on the shelves, that spot is identified by a monitor and grid coordinates painted on the walls. Nothing complicated, just stuff like B4, C5, etc.
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