View Poll Results: Would it benefit you to have server-sided commands for a local server and/or lan.

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  • Yes

    29 82.86%
  • No

    6 17.14%
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Thread: OpenSauce FoV and Third Person etc...

  1. #51
    El Durado :/
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    Re: OpenSauce FoV and Third Person etc...

    Wouldn't it look way better up top under the gametype symbol.
    That way when more symbols need to be added you can just go from left to right and make a row below the health bar.
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  2. #52
    HA10 Limited's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Quote Originally Posted by supersniper View Post
    Wouldn't it look way better up top under the gametype symbol.
    That way when more symbols need to be added you can just go from left to right and make a row below the health bar.
    Well yes position is temp and was corrodinates of last image I had so don't worry bout that
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  3. #53
    This place is just awful king_nothing_'s Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Quote Originally Posted by supersniper View Post
    Wouldn't it look way better up top under the gametype symbol.
    That way when more symbols need to be added you can just go from left to right and make a row below the health bar.
    Placing it in the bottom-right corner makes the most sense to me, since that's the only corner that doesn't already have something in it. The further from the center it is the better, imo.
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  4. #54
    El Durado :/
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    Re: OpenSauce FoV and Third Person etc...

    Hmm well maybe have it customizable so you can place it wherever you want.
    Different people have different tastes.
    The whole point of OS
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  5. #55
    HA10 Limited's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    The bars fills up when scores increase to show your score in relation to the end score required.

    The text above the bars indicators the player in the server with the highest score.

    If the game is teams, the team with the highest score shows on the top bar. If the game is single the person on the top will be the leader and the bottom bar is your score.
    Last edited by Limited; July 24th, 2009 at 02:30 PM.
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  6. #56
    Hmmm... MetKiller Joe's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Oh that is nice. My only suggestion would be to lengthen the bars and give them gradient so that they pop out more.

    But that looks really nice, Limited. +rep
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  7. #57
    HA10 Limited's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    We're considering let the user define how big they want the bars. Right now the size is hard coded to 100 pixels and uses a grey.png with the size of 100 pixels.

    The colour however is added by the actual rendering, which means if we could get the players colour, we could allow FFA to be the colours of the players armor.

    And yes, I did teleport at the end
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  8. #58
    おはようございます klange's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Have you considered putting that leading player name in the score meter, rather than above it?
    (Maybe with a smaller font, and then you can display the player's rank image on the left, once my team gets that all in place)
    Last edited by klange; July 23rd, 2009 at 10:46 PM.
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  9. #59
    HA10 Limited's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Okay I re-rendered using H.264 and uploaded quality is better.
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
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  10. #60

    Re: OpenSauce FoV and Third Person etc...

    Just finished adding this ;o.

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    Also, I'm host and the vehicles are spawning at limited. Just to make it clear.
    Last edited by Skyline; July 25th, 2009 at 07:10 PM.
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