View Poll Results: this is the worst poll ever you guys were no help

Voters
100. You may not vote on this poll
  • indecisive

    100 100.00%
  • useful

    0 0%
Page 56 of 139 FirstFirst ... 6 46 54 55 56 57 58 66 106 ... LastLast
Results 551 to 560 of 1389

Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #551
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: [WIP] Revelations

    The only issue I have with the red/green is that it doesn't look nearly as nice as the blue for the glowing parts.

    For that reason I had to change the lense flares to match that colour because they didn't look right in green with the blue glow :X


    Either way, as jcap has reminded me several times, blue is the generic forerunner colour for active, so I figure I'll end up sticking with the choice of colours we have now.

  2. #552
    addict is now breaker stankpot's Avatar
    Join Date
    Jun 2007
    Location
    Cali
    Posts
    217

    Re: [WIP] Revelations

    whens the beta dood

  3. #553
    "Think Different" Masterz1337's Avatar
    Join Date
    Sep 2006
    Posts
    4,405

    Re: [WIP] Revelations

    Quote Originally Posted by Selentic View Post
    The only issue I have with the red/green is that it doesn't look nearly as nice as the blue for the glowing parts.

    For that reason I had to change the lense flares to match that colour because they didn't look right in green with the blue glow :X


    Either way, as jcap has reminded me several times, blue is the generic forerunner colour for active, so I figure I'll end up sticking with the choice of colours we have now.
    Actually, the H1 doors always used green for active, but blue fits in way better with forerunner environments and styles.

  4. #554
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: [WIP] Revelations

    Quote Originally Posted by Masterz1337 View Post
    Actually, the H1 doors always used green for active, but blue fits in way better with forerunner environments and styles.
    I know, these use the same device_machine tag too, with slight alterations

    Also I can send you the doors now that I'm back home (once I get them moved to my desktop)

  5. #555
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: [WIP] Revelations

    Hey boys, we're almost there!

















    Ground texture and shader need a little bit of tweaking, but the cliffs should be set to go.

    Only a bit more to go until this sees a release, teh lag finish the waterfall~

    (Ignore the scenery rocks ie: any of them that are still gray.)

  6. #556
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: [WIP] Revelations

    ome progression pictures as well.

    Oldest



    Old



    New


  7. #557
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: [WIP] Revelations

    I prefer the 1st image in the progression images. The newest looks too gloomy. Grass and shit is nicer than sand imo. And I like the sun

  8. #558
    Senior Member
    Join Date
    Nov 2007
    Posts
    2,576

    Re: [WIP] Revelations

    finally
    lookin' good just fix the waterfall
    then its beta time again
    also, is there a new part of the bsp I see?

  9. #559
    show up throw up Ganon's Avatar
    Join Date
    Apr 2008
    Posts
    2,144

    Re: [WIP] Revelations

    looks good selentic, I would like to beta :3 ok thnx

  10. #560
    CMT member/slave il Duce Primo's Avatar
    Join Date
    Nov 2007
    Posts
    400

    Re: [WIP] Revelations

    Everything looks really bland. Everything is a tanish color. You have a tiling texture on most of the structure. Atleast uv it better. The only thing I'm really loving is the sky. The design of the map doesn't seem to have any flow, things are just here and there.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •