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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #561
    Senior Member Rentafence's Avatar
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    Re: [WIP] Revelations

    I agree with Duce.

  2. #562
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    Re: [WIP] Revelations

    Quote Originally Posted by il Duce Primo View Post
    Everything looks really bland.
    How so?

    Quote Originally Posted by il Duce Primo View Post
    Everything is a tanish color.
    Well, it is a desert...?

    Quote Originally Posted by il Duce Primo View Post
    You have a tiling texture on most of the structure. Atleast uv it better.
    We're also short a lot of textures, and working with placeholders.

    Quote Originally Posted by il Duce Primo View Post
    The only thing I'm really loving is the sky. The design of the map doesn't seem to have any flow, things are just here and there.
    I appreciate the criticism and all, but I'm not quite sure I get where you're going with this.

  3. #563
    CMT member/slave il Duce Primo's Avatar
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    Re: [WIP] Revelations

    You picked to use a desert as your environment. Just because it's a desert doesn't mean it should be passed off automaticly as ok to be boring. Everything is very monotone, so add some more colors to it. Maybe place some little shrubs here and there. Or just get even more creative. The map design is very poor. You have all these areas on the map that a player would never be interested in going to. Almost as if there was little thought to it. I'm sure you did put a good amount of thought into it, but all those areas a player would rarely go and doesn't change anything in a gameplay sense. You mine as well just take out those areas. I'm trying to make the map overall better and that's where I'm going.

  4. #564
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [WIP] Revelations

    make some cactus scenery

    E: 2048 post, high rez dimensions

  5. #565
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Revelations

    It'll be like yelling at a cactus.

  6. #566
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP] Revelations

    Should be smaller and have more detail....I've been saying this from the start.

    You either have it large and bland, or you make it smaller and put more emphasis on awesome things. You'll push the engine to its limits either way with its poly limits, but one will look crappy, and the other will be beautiful.

  7. #567
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [WIP] Revelations

    Heres a few images from Halo 3's The Ark. Maybe these will give you some ideas











  8. #568
    show up throw up Ganon's Avatar
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    Re: [WIP] Revelations

    It seems like its way too large, but thats beyond obvious. Some epic rocks and trees should help set the scene quite well

  9. #569

    Re: [WIP] Revelations

    Yes! Giant ship/crashed pelicans! They will solve all your problems!

  10. #570
    and Masterz1337 too! Advancebo's Avatar
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    Re: [WIP] Revelations

    For one thing, thats Halo 3, and not Halo CE.

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