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Thread: CMT Public Beta Feedback

  1. #141
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    Re: CMT Public Beta Feedback

    I think their rationale, flawed though it is, is thinking that MC could replace the BR and AR ammo, because he pulls the magazine for those guns out, rather than releasing it to the ground. The pistol and SMG, on the other hand, release the clip and it goes away in the animation. But, seriously, it's halo, and there's no reason to have it change.
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  2. #142

    Re: CMT Public Beta Feedback

    Quote Originally Posted by Masterz1337 View Post
    The majority of people here want it fixed because they aren't use to it. I use the SMG all the time and it's fine, you just need to get use to it and think more with it. SMG is staying as is, if we change it it will because of a team discussion. Like I said earlier, the SMG discussion is over.
    So basically, you open a thread purportedly to get criticism, but when the majority agrees that something is fucked up you go 'HURR IT WUR MENT TO BEE DAT WAY, DISSKUSHUN OVUR'.

    Looks like all you really wanted was a bunch of ego stroking pats on the back <_<
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  3. #143
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: CMT Public Beta Feedback

    What kind of tremendous retard would just toss a whole mag away when there are still rounds in it? Anyone who has even a vague idea of what they're doing will take the partially-expended (or even empty) mag out, stick it back in their bandolier, pouch, what have you, and then load a fresh one in. Nobody in their right mind would toss a good mag unless the bad guys were literally ripping it out of their hands.

    I get that the MC is basically an action hero now, but he's supposed to be a trained soldier. Even untrained ones know not to just toss mags out willy-nilly.

    e/ Yeah mate, remember when Fragment was in public beta and there was a thread for that too, and literally half the forum complained about how pathetically nerfed (and therefore useless) grenades were?

    e some more/ You know what? I may as well go ahead and say what I've been thinking for a long time.

    CMT is probably the most overrated team going. It has talented members and it produces some good content, but time after time that content is invariably butchered or simply drowned in a sea of absolute, utter shite. If you spent half as much time bringing all the visuals up to the same standard as you did adding a COMPLETELY POINTLESS, BLAND, AND VERY TEDIOUS BSP section to a level that was already the right length, SP v2 might actually be worth the hype. All I'm seeing now is a schizophrenic mod which introduces a lot of new things at the expense of the things which actually matter - gameplay, overall consistency, and FUN. Every CMT release, there's been a whole plethora of superfluous bullshit we all could've done without. It seems that the intention is to throw as much new content as possible into something with the hope of wooing over the easily-impressed dimwits at Halomaps rather than to actually produce any sort of good, coherent mod. I also love the way that some of the biggest complaints regarding the mod (aforementioned grenade issue, and now the SMG) were simply palmed off by Masters because 'I like it that way'. When members of the team itself are complaining and being ignored like the rest of us, it really makes me wonder.

    If this is any indication of what I can expect for SP v2 as a whole, I'm not even going to waste my net cap downloading it. Why bother when I can have more fun just replaying the original bloody campaign? At least Bungie knew when it was time to give a lame feature the chop, thus preserving the rest of the game.

    Start working to some kind of quality standard, for once. Right now the team seems to be a complete waste of talent that could be put to better use elsewhere.
    Last edited by rossmum; August 7th, 2009 at 10:01 AM.
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  4. #144
    CMT member/slave il Duce Primo's Avatar
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    Re: CMT Public Beta Feedback

    Quote Originally Posted by Pooky View Post
    So basically, you open a thread purportedly to get criticism, but when the majority agrees that something is fucked up you go 'HURR IT WUR MENT TO BEE DAT WAY, DISSKUSHUN OVUR'.

    Looks like all you really wanted was a bunch of ego stroking pats on the back <_<
    So basically, you rather keep repeating what everyone has said about the SMG instead of moving onto discussing other bugs to further help us but you go 'HURR I RATER MENTION TINGS DAT AREADY HAV BIN MENTIONED, STOKE YUR PENOR'.

    Looks like you just want to be a douche bag. >.>
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  5. #145
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: CMT Public Beta Feedback

    Maybe that would indicate it's a really fucking pressing issue?

    I disagree with your definition of douchebag, too. That's a phrase I'd use to describe someone who can't handle the harsh truth so they - oh. Whoops.
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  6. #146
    Kid in the Hall Kornman00's Avatar
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    Re: CMT Public Beta Feedback

    If a new person is posting and they too include their opionion about the SMG or whatever feature, then there is nothing wrong with their post. You wanted feedback and for motherfucking sakes, thats their goddamn feedback. Don't be stuck up about such feedback.

    I have to agree with rossmum, the mod has always seemed like someone impulsive decided to take a trip to Africa same-day and just threw a bunch of stuff into a suit case and flew off. More doesn't always mean better, especially when its just thrown together.
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  7. #147
    "Think Different" Masterz1337's Avatar
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    Re: CMT Public Beta Feedback

    Quote Originally Posted by Pooky View Post
    So basically, you open a thread purportedly to get criticism, but when the majority agrees that something is fucked up you go 'HURR IT WUR MENT TO BEE DAT WAY, DISSKUSHUN OVUR'.

    Looks like all you really wanted was a bunch of ego stroking pats on the back <_<
    I have listened to the complaints, and I've considered it, and I've listened to what people have to say, and on this one issue, I disagree.
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  8. #148
    CMT member/slave il Duce Primo's Avatar
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    Re: CMT Public Beta Feedback

    Some people here are just repeating what they already said, and Masterz has addressed that we see the issue. People are now starting to whine about it. That isn't the feedback we are looking for. I agree that the SMG should be changed, but dragging the argument out is ridiculaous because the team will decide on it later.
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  9. #149
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    Re: CMT Public Beta Feedback

    GOT DAMN you kids

    Whether any of these issues should be listened to largely depends on the goal of the mod. If it's a mod designed for the creators, than all of these points (and this thread, btw) mean nothing. If it's a mod designed for the community, than said creators have to put their desires aside for what the community wants.

    I'm assuming this is a mod for the community. In that case, Masterz, you need to just suck it up and fix what needs to be fixed. If 8 out of 10 people say something interferes and detracts from gameplay quality, chances are that they're right, whether you agree or not.

    However, the rest of you need to provide a bit more to your crit than "it sucks fix it." Personally, I don't like this SMG thing. Every other weapon reloads without wasting ammo; that in itself makes any point about "it's realistic" moot. As for balance, there are many, many more ways to subtly tweak the gun's effectiveness (shield/skin damage ratios, recoil, ROF, etc.) Granted, they'll take more effort than simply checking a flag, but that's the point. Think of the differences between dual-wielding Spikers or dual-wielding SMGs in Halo 3. Sure, they're similar, but they have enough subtle differences to make them entirely different weapons. Like most of the mod, it's simply an inconsistent and out-of-place mechanic that detracts from and interferes with the smoothness and quality of the gameplay.

    Which brings me to my second point. Rossmum's right here; as I was saying earlier, albeit a little more ambiguously, it seems that CMT has simply stuck an assload of new content in the hopes that it will all mesh together to be something good. Now, I'm not pretending it's all crap; many of these additions and upgrades help the game considerably (the greater variety of weapons, graphical updates, etc.) But then there's the fact that all this stuff has been added in so quickly and haphazardly that CMT doesn't seem to have taken the time to ensure that there's not only a large quantity of content, but that said content is also of very high quality.
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  10. #150
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    Re: CMT Public Beta Feedback

    Wow! But i do have a few issuses.

    -Brute blood. Way too much. Mostly from ar and br.

    -at the end of the level cortana said everything from the level at once.

    -Not enough health packs, ammo ect.

    -Quite confusing at some points in the level. Getting lost.

    -Way too many grunts. What was with the piramid?

    -I think the bsp from chiron was a mistake. It doesn't fit in with the rest of the level.

    -whenever i stick an elite, they go into a frozen animation, then revert to normal.

    -Alot of string names incorrect. Double speed comes up as pistol as does the hunter fuel rod. Either the health pack or plasma grenade comes up as elite plasma rifle

    -Halfway through the level, the plasma pistol loses most of its particles.



    Apart from all this i am really looking foward to the rest of the mod!
    Last edited by Coviekiller; August 7th, 2009 at 06:39 PM. Reason: More stuff found
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