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Thread: Quick-Crit 2008-2009

  1. #4881

    Re: The Studio Quick-Crit Thread


    Like this.
    Last edited by DEElekgolo; August 7th, 2009 at 08:50 PM.

  2. #4882
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    I will make it like the 2nd image I posted - Like DEE's above - because it makes more sense and easier to texture. Cheers I might bake this as well, seems simple.

    Another question, if I open a max 8 scene in max 2010 can I still open it in max 8?
    Last edited by Hunter; August 7th, 2009 at 08:57 PM.

  3. #4883
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    that all depends on whether or not you save it

  4. #4884
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    So if I save it in max 2010 max 8 won't open it? Looks like I am using bluestreek :/

  5. #4885
    Bring it biatch
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    Re: The Studio Quick-Crit Thread

    Ill narrow it down for you:

    3ds max 7>3ds max 8>3ds max 2008>3ds max 2009><3ds max 2010

    Im not really sure if 3ds max 2009 and 2010 are interchangable, but I kind of doubt it.

    basicly, if you save in a higher version, it will give you a error in a low max version. Simple solution is saving it as a .3ds or .obj.

  6. #4886

    Re: The Studio Quick-Crit Thread

    Or use .fbx, which is best.

  7. #4887
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    okay, cheers /offtopic :P

  8. #4888
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    2712 Triangles, unwrapped and ready for texturing, unwrap might need a bit of tweeking though.



  9. #4889
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: The Studio Quick-Crit Thread

    looks good to me

  10. #4890
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by DEEhunter View Post
    Or use .fbx, which is best.
    3ds Max 8 doesnt have support for the newest FBX versions.

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