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Thread: Project Rubber Duck Open Beta 2

  1. #21
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Project Rubber Duck Open Beta 2

    The pillars? You're stuck in an infinite fall.

    You should probably stick some playerclip in there to prevent that.
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  2. #22
    Tking care of prego wife. Scooby Doo's Avatar
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    Re: Project Rubber Duck Open Beta 2

    ya con, the main purpose for the tunnel being long is so they have to take the more dangerous dam route. we first thought about using the bridge but we decided it might not be long enough and everyone would just go that way. does everyone agree that we should have an alternate route other than the dam? the dam has the top floor and the under floor where the waterfall is. technically that's two routes

    mb we should go back to teleporters and try to figure something out. i've got two other ideas. we'll work with it. if you have any ideas, feel free to post.
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  3. #23
    and Masterz1337 too! Advancebo's Avatar
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    Re: Project Rubber Duck Open Beta 2

    i couldnt even find the tunnel.
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  4. #24
    For Gnomejas sevlag's Avatar
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    Re: Project Rubber Duck Open Beta 2

    Quote Originally Posted by Advancebo View Post
    i couldnt even find the tunnel.
    the lower route? its where the broken bridge piece is, you'll notice it

    i heard something about a wasp on the map hidden,m rumor or no?
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  5. #25
    Chris chrisk123999's Avatar
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    Re: Project Rubber Duck Open Beta 2

    I think you should open up the bridge (remove the rocks), right now you can only get over it one way...
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  6. #26
    Untruely Bannable~ Inferno's Avatar
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    Re: Project Rubber Duck Open Beta 2

    Heh rams I have a old gfx card I need to get rid of if ya need it. Nvidia geforce something series 256mb.
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  7. #27
    Tking care of prego wife. Scooby Doo's Avatar
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    Re: Project Rubber Duck Open Beta 2

    Lol I put the rocks there to keep people off the bridge. Phail

    anyone have any ideas about the second route?
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  8. #28
    and Masterz1337 too! Advancebo's Avatar
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    Re: Project Rubber Duck Open Beta 2

    Quote Originally Posted by Scooby Doo View Post
    Lol I put the rocks there to keep people off the bridge. Phail

    anyone have any ideas about the second route?
    Underwater maintenance tunnels

    Also I could easily jump on the rocks. I took the pipe down from red base, jumped on the rocks, went up the pipe to blue base and got the flag.
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  9. #29
    Chris chrisk123999's Avatar
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    Re: Project Rubber Duck Open Beta 2

    For some reason, when I go down the ladders to the tunnel it doesn't work. It keeps making me go up when I try to go down.

    Since the rocks have random permutations it is sometimes possible to get across the bridge. Why not just remove them and have it as another way across? Your pretty much a easy kill crossing it.

    Edit:


    Edit2:


    Invisible lights visible?
    Last edited by chrisk123999; August 9th, 2009 at 03:54 PM.
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  10. #30
    Tking care of prego wife. Scooby Doo's Avatar
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    Re: Project Rubber Duck Open Beta 2

    the lights aren't supposed to be invisible, lol, but they are supposed to be white. we'll have scenery lights in there anyways. nice find with the water though.

    we may end up using the bridge as our second route and get rid of the underground section completely. how are the weapon placements so far?
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