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Thread: CMT Public Beta Feedback

  1. #231

    Re: CMT Public Beta Feedback

    Quote Originally Posted by sevlag View Post
    and regarding SP v2, ever consider body bags ala halo 3 cut content?
    No. Those are creepy.
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  2. #232
    Junior Member
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    Re: CMT Public Beta Feedback

    Quote Originally Posted by sevlag View Post
    im sorry to ask, but what will become of the S III tags? and thoset ags that got cut? will they be saved for a future project? rot in the CMT vault? or will they be released to the public when the time comes?

    it wouldn't seem a total loss if you guys released the incomplete cut tags


    and regarding SP v2, ever consider body bags ala halo 3 cut content?
    the sIII tags are out. Here: http://forum.halomaps.org/index.cfm?...&topicID=27587
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  3. #233
    Yeah, I can fly m13120's Avatar
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    Re: CMT Public Beta Feedback

    Don't know if this has been said yet, but the walls in the elevator shaft have the ladder properties (you can walk on them).
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  4. #234
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: CMT Public Beta Feedback

    Quote Originally Posted by Inferno View Post
    Haha mobster. I don't see why your criticizing masterz. He's a better modder than you and making a campaign is hard. Really hard.
    So that makes it all good then?

    "SHUT UP YOU COULDN'T DO BETTER" - desperate children defending themselves or their idols when they can't think up a better argument (probably because there is none)

    I don't doubt that most of us couldn't make a campaign. Does that mean our opinions are worthless? Wake the fuck up.
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  5. #235
    El Durado :/
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    Re: CMT Public Beta Feedback

    I agree with ros on this one.
    Who cares if he's better, an opinion is an opinion and everyone is entitled to one.
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  6. #236
    Amit's Avatar
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    Re: CMT Public Beta Feedback

    Why must every thread with the three letters CMT in it go to shit? This is a feedback thread. If you want to dispute it, keep it to PMs or in another thread. It pisses me off seeing CMT members writing something and then getting a huge response of the same bitching in other threads. I disagree with the whole SMG thing (which tbh, really is fucking stupid) and a bunch of other decisions, but outright insulting them won't make them change it. If anything, it makes them not want to change it even more.
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  7. #237
    For Auir! ODX's Avatar
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    Re: CMT Public Beta Feedback

    I'm very impressed that my 2003 computer was able to run this level at a decent 25-30 with only a few drops here and there. Mostly from my SMG meleeing...which I actually tested and it slows down my FPS, surprisingly.
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  8. #238
    Rocket jump! Lateksi's Avatar
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    Re: CMT Public Beta Feedback

    How can you see so much stars in the skybox? Cryotube texture is LOW. Weapons are really cool, especially Plasma Rifles and the SMG. Battle Rifle is cool too, but would look better if darkened. Some of the areas are boring, and lack detail. I got nice framerate the whole time. I'm really looking forward to the final thing. ;]
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  9. #239

    Re: CMT Public Beta Feedback

    Quote Originally Posted by m13120 View Post
    Don't know if this has been said yet, but the walls in the elevator shaft have the ladder properties (you can walk on them).
    Before we had the elevator in place, we just climbed up.

    also, what's with the thread tags? :-(
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  10. #240
    Buffalo Berry L0d3x's Avatar
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    Re: CMT Public Beta Feedback

    Quote Originally Posted by Arteen View Post
    Before we had the elevator in place, we just climbed up.
    Hahahaha lovely!

    E: lol @ tags indeed
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