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Thread: Quick-Crit 2008-2009

  1. #4941
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by kid908 View Post
    depending on how extended the clip is from the bottom of the gun and the fp gun placement, the paper thing wouldn't really matter since you'll only see it during reload which is less than 3 second at most if the mag isn't extruding from the bottom or isn't seem.

    It's a very low visible area. maybe adding details where they're more visible.
    I am fussy with things like that Lol. if I see paper thin metal because alpha maps then I don't like it. Like I said, I am going to try something else.

    Also, I made a lamp-post :/

  2. #4942
    Intellektueller Bastinka's Avatar
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    Re: The Studio Quick-Crit Thread

    Cute, but I personally think it's a bit overdone. Either way nice concept just the lights look a bit pointy.

  3. #4943
    Senior Member killer9856's Avatar
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    Re: The Studio Quick-Crit Thread

    pretty neat.

  4. #4944
    walk the platypus Cagerrin's Avatar
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    Re: The Studio Quick-Crit Thread

    Well, I think I've got the model done-ish(still trying to fix a few smoothing errors and such). Now to figure out if I suck at skinning or not. =/


  5. #4945
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Hunter View Post
    http://i58.photobucket.com/albums/g268/martynball/newclip_odst_pistol.jpg

    Doesn't really make sense how the thing that pushes the ammo up is at the top though and there is still ammo into the clip Lol.
    either lose the bullets in the mag or lose the magazine follower on the top and add a modeled bullet there.

  6. #4946
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread



    SPACE RAYZ

  7. #4947
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Hunter View Post
    I am fussy with things like that Lol. if I see paper thin metal because alpha maps then I don't like it. Like I said, I am going to try something else.

    Also, I made a lamp-post :/
    Im guessing its based off the ones in Halo 3's The Storm?

  8. #4948
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Yup ^

    And I will lose the bullets Snaf.

  9. #4949
    Senior Member Saggy's Avatar
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    Re: The Studio Quick-Crit Thread



    Click for lolhuge...

    Working on a vector of Scooby-Doo. This is my first time using illustrator and I'm doing this to help me get familiar with the pen tool and all it's functions. I Will be adding color in soon, btw. Was just wondering on what parts of the outline I should fix, if at all. I think now that looking at it some more, the right side ear could use some fixing up, as well as the eyes.

  10. #4950
    halord Futzy's Avatar
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    Re: The Studio Quick-Crit Thread

    Maybe it will look better when you color it in, but I think it would be best to use the offset tool to make your strokes rather than basic line stroke. That way you can round the edges and have better control of the stroke.

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