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Thread: Cryengine 3 demo

  1. #71
    Amit's Avatar
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    Re: Cryengine 3 demo

    Quote Originally Posted by VickJr View Post
    And as for unreal vs cryengine, which has more procedural technology? That's the one I like.
    I would very much like to not see that happen. Just more stuff for people to hate about.
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  2. #72
    Senior Member 343guiltymc's Avatar
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    Re: Cryengine 3 demo

    Procedural technology?
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  3. #73
    Senior Member 343guiltymc's Avatar
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    Re: Cryengine 3 demo

    http://media.xbox360.ign.com/article...10/vids_1.html
    God, the PS3 version looks awful. All the popups even at close distances.
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  4. #74
    Senior Member =sw=warlord's Avatar
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    Re: Cryengine 3 demo

    Quote Originally Posted by 343guiltymc View Post
    http://media.xbox360.ign.com/article...10/vids_1.html
    God, the PS3 version looks awful. All the popups even at close distances.
    So much for the ps3 with its theoretical advantage over the x360
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  5. #75
    Senior Member killer9856's Avatar
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    Re: Cryengine 3 demo



    this is awesome

    Can we seriously do that? Make content in cryengine 3 on the computer, and play it on our console's?
    Last edited by killer9856; August 17th, 2009 at 07:23 PM.
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  6. #76
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Cryengine 3 demo

    The lighting is better on the 360 too...I guess you can chalk that one up to the 360 being easier to code for.
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  7. #77
    WACKO!!! Varmint260's Avatar
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    Re: Cryengine 3 demo

    [whine]Awww, quit bashing my console of choice![/whine]

    Anyhow, I'm quite interested in what Cryengine 3 will be capable of on consoles once they're finished with it. Granted, I'll likely get anything CE3 on the PC if I'm going to get it, but I'm also curious about what Crytek can push out of console hardware.
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  8. #78
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Cryengine 3 demo

    As am I, especially considering that PCs from 2008 could barely handle CE2, and that the 360 is from 2005...it's all up to the optimisation on this one.
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  9. #79
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: Cryengine 3 demo

    I think the reason the ps3 version doesn't look as good as the x360 version due to the fact that ps3 is harder to code for, due to it having 8 asymetrical cores, and not having access to D3D, (unlike the x360) which ends up causing them to have to recode most of the rendering system, and probably isn't as properly optimized.
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  10. #80
    Senior Member Saggy's Avatar
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    Re: Cryengine 3 demo

    Plus, the PS3 doesn't have as much RAM.

    Xbox 360 has 512 MB of RAM -- 32 MB dedicated to the OS

    PS3 has 2x256 MB of RAM -- 96 MB dedicated to OS.

    Thanks for the info John Carmack.
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