A lot of clipping issues have been repaired, there's still the occasional clip, but for the most part it should be a lot more playable for tonights test.
I've also reworked how players teleport to the middle, and UV'd a lot of stuff in the middle as well, so it's a lot less gray.
Added lights to the middle.
Changed removed the FRG, and placed a rocket in a different place. The Powerup is where it was before.
Deepened the pit so that players who drive vehicles into it should die instead of just getting to the bottom.
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