A lot of clipping issues have been repaired, there's still the occasional clip, but for the most part it should be a lot more playable for tonights test.

I've also reworked how players teleport to the middle, and UV'd a lot of stuff in the middle as well, so it's a lot less gray.

Added lights to the middle.

Changed removed the FRG, and placed a rocket in a different place. The Powerup is where it was before.

Deepened the pit so that players who drive vehicles into it should die instead of just getting to the bottom.