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Thread: [WIP] Concept Monster/Character

  1. #1
    Glorious Beacon of Light Disaster's Avatar
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    [WIP] Concept Monster/Character

    Figured I needed a WIP thread so I don't keep whoring the Quick Crit thread.



    I'll continue to update the thread with the progress on this character.
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  2. #2
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    Re: (WIP) Concept Monster/Character

    Looks nice , though I think the hands could look a bit better.
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  3. #3
    Glorious Beacon of Light Disaster's Avatar
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    Re: (WIP) Concept Monster/Character

    Quote Originally Posted by higuy View Post
    Looks nice , though I think the hands could look a bit better.
    I haven't even touched the arms yet :3
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  4. #4
    Senior Member killer9856's Avatar
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    Re: (WIP) Concept Monster/Character

    I think you should but some more muscular-ness in his chest. Maybe use a pinch tool (Im sure Zbrush would have it) to make it more like muscle and not fat.

    You got a good start on the head though, Ill give you that.
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  5. #5
    got dam forumers.... SnaFuBAR's Avatar
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    Re: (WIP) Concept Monster/Character

    You're really not paying attention to your reference there. Look at the cheekbone and how it cuts up, under the eye. Your neck muscles are still completely wrong.
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  6. #6
    quatamalos NuggetWarmer's Avatar
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    Re: (WIP) Concept Monster/Character

    Make a low poly model first. You're obviously getting nowhere by starting with the high poly.
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  7. #7
    Glorious Beacon of Light Disaster's Avatar
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    Re: (WIP) Concept Monster/Character

    Quote Originally Posted by NuggetWarmer View Post
    Make a low poly model first. You're obviously getting nowhere by starting with the high poly.
    uhh, you have no idea how to make a next generation character do you.

    You make a base character mesh, nothing special. few hundred tris at most. Take it into zbrush and sculpt a high resolution mesh for normal maps, then retopo to create a low poly mesh so you can unwrap and texture it for the game.
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  8. #8
    quatamalos NuggetWarmer's Avatar
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    Re: (WIP) Concept Monster/Character

    Isn't that what I said? It looks like you just took the basic male model in zbrush and fucked him over 10 times until he looked like a hooker with rabies and AIDS.

    Rabies and AIDS.
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  9. #9
    Glorious Beacon of Light Disaster's Avatar
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    Re: (WIP) Concept Monster/Character

    Quote Originally Posted by NuggetWarmer View Post
    Isn't that what I said? It looks like you just took the basic male model in zbrush and fucked him over 10 times until he looked like a hooker with rabies and AIDS.

    Rabies and AIDS.


    Smoothed version of the base
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  10. #10

    Re: (WIP) Concept Monster/Character

    Nice chin.
    E: Yep, I can tell you have a clear conception of the general three-dimensional shape of that character. That low poly model has near-perfect proportions. Keep using it.
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