Holographic HUD's in the cockpits please.
Welcome to the 21st Weekly Update by the team of MechWarrior: Living Legends, a Crysis total conversion modification, which covers the activities of the fourth week of August of 2009.
This week's update features texture work on some of the Inner Sphere's war machinery: the popular Bushwacker can't wait to show its shiny new clothes to all of you! In addition, we'll take a closer look at some of the bases on SA_Inferno.
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Textures done: Bushwacker
After several weeks with updates on Clan war machinery, here is yet another representative for the Inner Sphere - the popular medium class Bushwacker has received its textures as you can see on the screenshot below.
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SA_Inferno: More details on the bases
As explained and demonstrated in the most recent updates, we've put quite some thought to how our maps and in particular the bases could be filled with more life. The bases on SA_Inferno are still receiving a lot of care and detail work and the screenshots below show some of that.![]()
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Playtest Impressions
Again, here are a few pictures from this week's playtest.
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Welcome to the 22nd Weekly Update by the team of MechWarrior: Living Legends, a Crysis total conversion modification, which covers the activities of the first week of September of 2009.
This week's update will be very brief and small. A major part of the attention is currently being directed to tuning, optimising, bugfixing... which simply can't be shown in pictures. The main content of this week's update features a comparison of how two locations in our maps evolved
Before and after: level locations
The two screenshots below compare two locations on SA_Inferno as well as SA_Sandblasted the way they were presented to you months ago in the advent calendar with what they look like today. We hope you like the progress and the way things went as much as we did when we compared the shots.
Playtest Impressions
Again, here are a few pictures from this week's playtest.
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Welcome to the 23rd Weekly Update by the team of MechWarrior: Living Legends, a Crysis total conversion modification, which covers the activities of the second week of September of 2009.
Welcome to September's second weekly update featuring the finalised cockpit of the Clan's heavy Mad Cat/Timberwolf, some of the most recent changes to the desert battlefield of SA_Sandblasted and yet again a couple of playtest impressions. Enjoy!
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Mad Cat / Timberwolf: Cockpit view
You've already seen the cockpit of the Inner Sphere's Owens, this week we're presenting to you the cockpit of the Clan's Mad Cat / Timberwolf.
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SA_Sandblasted: New skybox
The screenshot below document the current skybox on SA_Sandblasted, which has recently undergone further detail improvements to appear more realistic and increase immersion.
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Playtest Impressions
Again, here are a few pictures from this week's playtest.
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