Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 34

Thread: [WIP] Concept Monster/Character

  1. #21

    Re: (WIP) Concept Monster/Character

    Its pelvis is pushed up way to far.
    Reply With Quote

  2. #22

    Re: (WIP) Concept Monster/Character

    Idk, it really doesn't resemble the reference very well, imo. And if you're going for some creative license... well, I guess I'll wait until you're done before judging so harshly.
    Reply With Quote

  3. #23
    got dam forumers.... SnaFuBAR's Avatar
    Join Date
    Oct 2006
    Posts
    6,159

    Re: (WIP) Concept Monster/Character

    need to split that upper lip. looks like a duck bill.
    Reply With Quote

  4. #24
    Could've Moved Mountains
    Join Date
    Sep 2006
    Location
    RIT
    Posts
    3,144

    Re: (WIP) Concept Monster/Character

    um, snip?

    I couldn't help myself.

    Generally, you don't go about making a character mesh that way.

    First, you make a low poly base mesh that you can turbosmooth or whatever in 3ds. This model should cover all of the large details - for example, it should have a mouth, all the armor, etc. This model could probably stand on it's own but it's missing the smaller things that make high poly "next-gen" stuff look good. I think Dee posted a decent tutorial somewhere on doing this with a character model a little while ago.

    Anyway, after you have your base mesh, you use Z-brush to sculpt in the smaller details that remain. Cloth texture and folds, scratches, etc. Things that would give the mesh character.

    You probably know the rest from there.

    Right now, this looks really...meh. You should add more things like armor, fangs, etc. that actually give your character...character...before you add all this muscle detail. You could have saved yourself a lot of time by doing that in 3ds or Maya or whatever probably.

    Right now he looks like a mushy blob man with his mouth gaping open like a goldfish. His hips and upper thigh area need to be bulkier, his hands should be more claw like/less like oven mitts and his face could look a lot more menacing. That will make your work on the armor area a lot easier.
    Last edited by teh lag; September 12th, 2009 at 05:11 PM.
    Reply With Quote

  5. #25
    Glorious Beacon of Light Disaster's Avatar
    Join Date
    Nov 2007
    Posts
    2,022

    Re: (WIP) Concept Monster/Character

    You have your workflow a bit messed up. You don't make a solid character first. You make the boxiest shit you can ever do. As long as proportions and general shapes/ landmarks are right. In my case, I wanted to brush up on zbrush and do the proportions and general shape in zbrush. (going to do the armor and shit in zbrush as well with polycubes utilizing zbrush's subtool feature)
    http://www.gamedev.net/columns/event...cle.asp?id=659

    And Yes, I know the workflow.

    Theres a reason why its a WIP

    The character so far is only about 1 hour of total sculpting time alltogether. I have other things to do than sculpt all day. This is just something in my spare time.

    I'm not done. Pointing out that the teeth and armor are missing is pointless. I will get those done. The mesh is blobby because I haven't started doing the fine details. I'm just trying to get the general shape of things nailed down. You don't just take it into zbrush and then churn out an amazing model. It takes time to refine and get that shit right.
    Reply With Quote

  6. #26
    HA10 Limited's Avatar
    Join Date
    Sep 2006
    Location
    England
    Posts
    7,800

    Re: (WIP) Concept Monster/Character

    Wow, thats priceless legionnaire meet the cock gobbler
    Reply With Quote

  7. #27

    Re: (WIP) Concept Monster/Character

    I want to know what legionaire's post said before lag edited it.
    Reply With Quote

  8. #28
    Senior Member teh lag's Avatar
    Join Date
    Oct 2006
    Posts
    3,566

    Re: (WIP) Concept Monster/Character

    it contained dick
    Reply With Quote

  9. #29

    Re: (WIP) Concept Monster/Character

    he showed me. Now I wish I hadn't asked.
    Reply With Quote

  10. #30
    walk the platypus Cagerrin's Avatar
    Join Date
    Jul 2008
    Posts
    1,180

    Re: (WIP) Concept Monster/Character

    Well, I'm glad I'm not the only one who had that thought after seeing the mouth shape/size.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •