Originally Posted by FireScythe Sorry i'm a bit late with this, but there's one more bug for CheApe. Also, with the shader_postprocess_collection tag, where WERE you going with it ? Compiled into a map, or just a tag loaded externally? Fixed. Wasn't resetting a few things when there was a re-import The tag was to be built into cache files so that people didn't have to use external files like you initially had with your post-process demo
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