Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 43

Thread: CoD4 FP Arms

  1. #21
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: CoD4 FP Arms

    Normal maps work in UT3. That's why I was asking.

    Reply With Quote

  2. #22
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: CoD4 FP Arms

    Oh the bare hands version is perfect for what I'm doing. Is there a separate bump for that?
    Reply With Quote

  3. #23
    Xfire - sar93 W1zard's Avatar
    Join Date
    Aug 2009
    Location
    Rotterdam
    Posts
    39

    Re: CoD4 FP Arms

    yush, there ya go

    Last edited by SnaFuBAR; September 16th, 2009 at 02:25 PM.
    Reply With Quote

  4. #24
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: CoD4 FP Arms

    You are awesome. I want to rep you again.

    Reply With Quote

  5. #25
    Conversation Terrorist Pyong Kawaguchi's Avatar
    Join Date
    May 2007
    Location
    East Usa
    Posts
    3,905

    Re: CoD4 FP Arms

    I'll rep him for you, if you rep me
    also, YOU STOLE MAH NAME FGT
    Reply With Quote

  6. #26
    Glorious Beacon of Light Disaster's Avatar
    Join Date
    Nov 2007
    Posts
    2,022

    Re: CoD4 FP Arms

    Are those desaturated normal maps?
    Reply With Quote

  7. #27
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: CoD4 FP Arms

    Quote Originally Posted by Pyong Kawaguchi View Post
    I'll rep him for you, if you rep me
    also, YOU STOLE MAH NAME FGT
    Correction: I stole your user title.

    Quote Originally Posted by Disaster View Post
    Are those desaturated normal maps?
    CoD4 doens't use normals. It uses bumps.
    Reply With Quote

  8. #28
    Glorious Beacon of Light Disaster's Avatar
    Join Date
    Nov 2007
    Posts
    2,022

    Re: CoD4 FP Arms

    Quote Originally Posted by Inferno View Post
    Correction: I stole your user title.



    CoD4 doens't use normals. It uses bumps.
    http://wiki.modsrepository.com/index...ty_4:_Textures

    :S

    They would never use bump maps with incorrect height information.
    They are not bump maps, they are just how the engines sharers are set up to render. The channels are in a different from than that of a typical tangent space normal map.
    Last edited by Disaster; September 15th, 2009 at 05:41 PM.
    Reply With Quote

  9. #29

    Re: CoD4 FP Arms

    That is a desaturated normal map good sir.
    Reply With Quote

  10. #30
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: CoD4 FP Arms

    Odd.

    Can you get me the ACTUAL RGB normal map then heh. I've been filtering them back to normals in photoshop.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •