it's not tiling.
it's not tiling.
more detailed object=happy detailed object
Besides the tiling issue which il crop to make it tile is there any other advice you could give?
Im not intending it to make too overly detailed as it wont bit in the space alloted on the bitmap but i would like to know what else to add and if possible how to make the inner parts look like glowing blue glass off some sort.
Very nice, map seems kinda small though.
That's one of the more unique pieces of forerunner geometry I've seen from anybody on this site. It looks good. Kudos.
e: Despite the fact that it's based heavily on the H3 shield tower.![]()
That tower looks a bit sick
Wonderful. Great job.
I seriously suck at modeling =/
Put more gloss on your model material, don't use a skylight, use one or two omni lights so i can see your surfaces, and post a wireframe.
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