That's the plan. I'll likely have to change some of it to fit the scene better though.
Actually, what I'm attempting to do here is a multipart deal.
1) Create an environment that could serve as a plausible multiplayer map.
2) Organize 16-32 Spartans in said multiplayer map (fuck the game constraints).
3) Render multiple frames in different areas of pocketed battles, including several overviews.
Last edited by Jean-Luc; September 21st, 2009 at 05:11 PM.
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