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Thread: Halo: Reach

  1. #191
    swisha...swisha...swisha Darqeness's Avatar
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    Re: Halo: Reach

    And the sketch Teek posted is intended to be a Mark V redesign. It's from the Art of Halo 3.
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  2. #192
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Reach

    It's cool, but the EOD chest that is actually in Halo 3 is better. Also, other than the helmet, the rest is too similar to the Mk. VI...it might as well be a Mk. VI variant.
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  3. #193
    am I an oldfag yet? Heathen's Avatar
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    Re: Halo: Reach

    hotrod knows his stuff...
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  4. #194
    Senior Member Hunter's Avatar
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    Re: Halo: Reach

    Seeming as Halo:Reach is set before Halo Combat Evolved or something like that, doesn't that mean that the technology used is not as advanced as in Halo 3.

    And that no new weapons can be introduced seeming as they would be in Halo 3 if in Halo:Reach.

    Tbqh, I think they should make a game continuing Halo 3 seeming as in the ending the MC is floating towards a planet and is obviously an open ending. :/
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  5. #195
    Neanderthal Dwood's Avatar
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    Re: Halo: Reach

    Quote Originally Posted by Hunter View Post
    Seeming as Halo:Reach is set before Halo Combat Evolved or something like that, doesn't that mean that the technology used is not as advanced as in Halo 3.

    And that no new weapons can be introduced seeming as they would be in Halo 3 if in Halo:Reach.

    Tbqh, I think they should make a game continuing Halo 3 seeming as in the ending the MC is floating towards a planet and is obviously an open ending. :/
    Actually they have the possibility for different weapons because of this being an older game. My question is how different can they go from the original Halo?
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  6. #196
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach

    BR was in Staten's book which predates Reach. Problem solved

    Also, Reach was where all (ok, not all, but humor me) the top secret shit was developed. IE, Spartan IIs. So they have some pretty good leeway I think for introducing some prototype weapons. Whether or not die-fucking-hard fans accept this is another question.

    also, poland.
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  7. #197
    Senior Member =sw=warlord's Avatar
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    Re: Halo: Reach

    Quote Originally Posted by Hunter View Post
    Seeming as Halo:Reach is set before Halo Combat Evolved or something like that, doesn't that mean that the technology used is not as advanced as in Halo 3.

    And that no new weapons can be introduced seeming as they would be in Halo 3 if in Halo:Reach.

    Tbqh, I think they should make a game continuing Halo 3 seeming as in the ending the MC is floating towards a planet and is obviously an open ending. :/
    Actualy they should have more things than in halo 3 as weapons wouldnt be on such a ration as it was in halo 3.
    Reach was a military fortress amnd as such should have pretty much everything at its disposal that the UNSC has at its disposal including prototypes.
    Plus the added bonus of more resources because it wasnt as far into the war as halo 3 was.
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  8. #198
    IV Good_Apollo's Avatar
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    Re: Halo: Reach

    Quote Originally Posted by =sw=warlord View Post
    Actualy they should have more things than in halo 3 as weapons wouldnt be on such a ration as it was in halo 3.
    Reach was a military fortress amnd as such should have pretty much everything at its disposal that the UNSC has at its disposal including prototypes.
    Plus the added bonus of more resources because it wasnt as far into the war as halo 3 was.
    Except this would kinda break the fact that none of those weapons (Post Halo 1) were present in Halo 1, which takes place directly after The Fall of Reach.

    I'm not going to lie, I loved the simple weapon set of Halo. The weapons and vehicles introduced in Halo 2, 3, ect. were cool but meh to me, unnecessary additions.
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  9. #199
    Senior Member =sw=warlord's Avatar
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    Re: Halo: Reach

    Quote Originally Posted by Good_Apollo View Post
    Except this would kinda break the fact that none of those weapons (Post Halo 1) were present in Halo 1, which takes place directly after The Fall of Reach.

    I'm not going to lie, I loved the simple weapon set of Halo. The weapons and vehicles introduced in Halo 2, 3, ect. were cool but meh to me, unnecessary additions.
    Except the pillar of autumn rushed out of the star system to get away from the covenant onslaught.
    I really doubt they had much choice in the matter and thus would explain why certain weapons were only arround in latter games [in canon anyways]
    Do you really think they will spend 3 days to get every usefull weapon off reach while their being beaten to the ground?
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  10. #200
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach

    Not to mention they would probably want to use every useful weapon to try and defend Reach, thus leaving it planet side ;x
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