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  • Friday, September 25

    10 41.67%
  • Saturday, September 26

    10 41.67%
  • Sunday, September 27

    4 16.67%
  • Other (Please specify)

    0 0%
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Thread: Gridlock Public Beta

  1. #1
    Free Kantanomo English Mobster's Avatar
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    Gridlock Public Beta

    It's finally here.

    Beta screenshots:


    (Please note: I'm still working on the model and such for this. It's not done yet, this is just temporary.)






    After about 6 months of fucking around and pretending like I was doing some work on Gridlock and about 14 days of work (with a month of making a new hi-res render every 10 minutes), I've finally gotten Gridlock to a point where people can play it.
    The visuals need some work still, as I am well aware, but I want to double-check my gameplay at every opportunity.

    Last night was fun playing around with the first 2 Gridlock Alphas, discovering exploits and dicking around in Warthogs. But, at most, we had 4 people at any given time.
    They all unanimously said it was "mountains of fun" but it "needed more people".
    Although I would actually recommend this map for anywhere from 4-16 players, I would like to cram as many people into a single server as possible.

    As such, I am holding a public beta sometime this weekend. I say this weekend so that way most of us will have beaten ODST, and I can have some time to run good lightmaps on Gridlock/make things look as nice as possible.
    I would like to borrow someone's server for the test, although I can use my own if need be (I have a little brother who enjoys downloading large files while watching Youtube videos and playing 16 player Call of Duty 4 on Xbox Live while I'm trying to have a playtest, so I would need to get him to go away).


    Beta's over. Thanks for the feedback, guys!
    Last edited by English Mobster; September 28th, 2009 at 03:25 AM.
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  2. #2
    chilango Con's Avatar
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    Re: Gridlock Public Beta



    what the
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  3. #3
    Free Kantanomo English Mobster's Avatar
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    Re: Gridlock Public Beta

    Yeah, it's from the old build. I moved the fire and got rid of the smoke. I'm currently running radiosity, so I couldn't compile a new build and take new screenshots, although I will do so tomorrow morning.

    E: DAMN YOU RADIOSITY, HURRY UP.
    Last edited by English Mobster; September 21st, 2009 at 11:36 PM.
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  4. #4

    Re: Gridlock Public Beta

    I'm up for this if you want.
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  5. #5
    i'd rep if i had any... MissingSpartan7's Avatar
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    Re: Gridlock Public Beta

    i'll beta for you
    .....domain was good, this will be better!
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  6. #6
    Xfire - sar93 W1zard's Avatar
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    Re: Gridlock Public Beta

    you should add some fake volumetric light volumes, but for the rest it looks pretty nice.
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  7. #7
    For Gnomejas sevlag's Avatar
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    Re: Gridlock Public Beta

    i heard inferno quit cause of the rockets xD

    will we see the return of kermit?

    also, nice job fixing the SMG, did you add the SOCOM pistol?

    do testing friday, as a BD present for me :3
    Last edited by sevlag; September 22nd, 2009 at 12:48 PM.
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  8. #8
    Free Kantanomo English Mobster's Avatar
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    Re: Gridlock Public Beta

    Playing ODST right now.
    I'm actually surprised at how accurate I managed to make it just by looking at concept art (I used little to no leaked resources for modeling so I didn't spoil the campaign for myself).

    As for Kermit: Kermit and I had a messy breakup. As such, I can't get to her Myspace anymore, although I THINK I might still have a couple pictures of her. If possible, I'll throw one in as an Easter Egg.
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  9. #9
    Senior Member
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    Re: Gridlock Public Beta

    I hope to god you're joking.
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  10. #10
    Untruely Bannable~ Inferno's Avatar
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    Re: Gridlock Public Beta

    Quote Originally Posted by Every Single post involving mobsters girlfreind View Post
    HAY GUYS HAY GUYS LOOK AT ME TALKING ABOUT MY GIRLFREIND! I HAVE A GIRL FREIND! LOOK AT ME I HAVE A GIRL FREIND LOLOLOLOLOLOL IM SO COOL CAUSE I HAVE A GIRL FREIND
    We understand Jay. You have a girlfreind.
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