Making progress, a guy on the UT forums is helping me learn some basic UnrealScript stuff, and I'm confident I'll eventually wind up getting all the features from Halo into UT. Melees, zooms, grenade types, all of that. It'll probably wind up being it's own gametype.
I've also gotten the movement pretty much exactly like Halo.
You know, I think I'll just let the video do the talking
http://www.xfire.com/video/14eb5b/
Yeah I know, I'm going to fix the sniper animations. I slapped it together real quick just to make sure the packages were working
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