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Thread: Yoyorast Island V2 last problems

  1. #171
    show up throw up Ganon's Avatar
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    Re: Yoyorast Island V2 last problems

    that script kirby made won't stop all aimbots. like I said, impossible to stop aimbotting :I

  2. #172
    Neanderthal Dwood's Avatar
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    Re: Yoyorast Island V2 last problems

    It doesn't work right. Not only that but due to the double biped problem, if used, the script would make people lag like no other.

  3. #173
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    The beta should start in about a hour.

  4. #174

    Re: Yoyorast Island V2 last problems

    There's a map out there that aimbots don't work on, I forget what it's called though. It's a fairly small snow themed map, the Devicator doesn't work on it either.

  5. #175
    Chris chrisk123999's Avatar
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    Re: Yoyorast Island V2 last problems

    The game doesn't really have that much to render for yoyorast island. It's not as many pollies as you guys all think. Adding backpacked weapons shouldn't make it any harder for your computer to render.

  6. #176
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: Yoyorast Island V2 last problems

    Yeah, but still there's really no point to add them, and the lower poly the better, even if its still not that much. Plus there is the risk of something else breaking, so I think you're better off leaving it as is.

  7. #177
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    Also the spartan laser.

  8. #178

    Re: Yoyorast Island V2 last problems

    Better leave it as it is guys.. It might be done for good this time.. let's not deal with some potential complications..

  9. #179
    Chris chrisk123999's Avatar
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    Re: Yoyorast Island V2 last problems

    It's a very simple script. It can't complicate it at all. Also, what Splazor? In the recent builds I've only seen a pp where it used to be.

  10. #180

    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by chrisk123999 View Post
    It's a very simple script. It can't complicate it at all. Also, what Splazor? In the recent builds I've only seen a pp where it used to be.
    It only shows up on certain game types.

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