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Thread: Yoyorast Island V2 last problems

  1. #181
    Chris chrisk123999's Avatar
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    Re: Yoyorast Island V2 last problems

    How about modify the backpacked weapon script to turn off when optimize map is turned on?

  2. #182
    Consacock Horns's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Inferno View Post
    Horns is the only aimboat breaker we need.

  3. #183
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems



    Last edited by Inferno; October 3rd, 2009 at 01:30 PM.

  4. #184
    the time is now tythespy's Avatar
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    Re: Yoyorast Island V2 last problems

    Didn't yoyorast say he didn't want that added to his map.

  5. #185
    Chris chrisk123999's Avatar
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    Re: Yoyorast Island V2 last problems

    It barley adds any pollies. I like it.

  6. #186
    show up throw up Ganon's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by tythespy View Post
    Didn't yoyorast say he didn't want that added to his map.
    get out

  7. #187

    Re: Yoyorast Island V2 last problems

    K , let's try it then.

  8. #188
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by tythespy View Post
    Didn't yoyorast say he didn't want that added to his map.
    I totally missed that post.

  9. #189
    Chris chrisk123999's Avatar
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    Re: Yoyorast Island V2 last problems

    I still don't like the H2 teleporters. Why are they there? It doesn't fit with the Halo 1 theme of the map.

  10. #190
    . .Wolf™'s Avatar
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    Re: Yoyorast Island V2 last problems

    Does it matter?

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