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Thread: Quick-Crit 2008-2009

  1. #5361
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread

    Your forerunner style is so unique. I like it.

  2. #5362
    Taiko Drums = Win
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    Re: The Studio Quick-Crit Thread



    decided it was better here than in my thread.

  3. #5363
    For Auir! ODX's Avatar
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    Re: The Studio Quick-Crit Thread

    That mag out looks awful, has almost no force, as is the same with the mag insert. You also still don't seem to understand how to hold an SMG's mag correctly. Take a closer look at Halo 3's, the hand is rotated downward, and the palm sort of wraps around it along with the fingers. The way you've been doing it, he's simply supporting the mag rather than controlling it's movements fully.

  4. #5364
    Taiko Drums = Win
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    Re: The Studio Quick-Crit Thread

    Haha, yeah I know about the mag holding because I never finished that. I'll work on that as well as porportionate forces. Earlier, it was way too strong and it snapped everywhere and looked alot like the world's fastest mag-reloader.

  5. #5365
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    I think you'd do a better job on something unique... Copying halo 3 animations always ends with unattractive work, because halo 3s animations were pretty shoddy. they had a lot of flow, but no realism. However one thing i notice, is that this animation has a much better flow than your previous work. Good job, keep practicing

  6. #5366
    ._. Spartan094's Avatar
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    Re: The Studio Quick-Crit Thread

    bah, the smg mag is rigged wrong, it shouldn't eject the whole clip holder and such. I could give you a whole new one that is rigged right but that animation needs alot of work. Also why such big attachments?

  7. #5367
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    Re: The Studio Quick-Crit Thread

    @caggerin
    i like your model but the "plugs" don't seem like something the forerunners would do (no offense) the waterfall parts are cool but i dont like the plugs
    i like your forerunner style, though the plugs imo dont feel very forerunner

  8. #5368
    walk the platypus Cagerrin's Avatar
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    Re: The Studio Quick-Crit Thread

    If you've got any ideas....

    I just don't want them to be generic supports, they've got to have some sort of purpose.

    I can probably reshape them so they look far more Forerunner and still keep the "plug" functionality, though.

    Possibly like:

    _-/=======
    _/

    with the upper prong being a retracted plug, and the lower being connected to the wall.

  9. #5369
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    http://en.wikipedia.org/wiki/Rube_Goldberg_machine
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
    Might still be processing, give it a few minutes.

    So yeah, this is an animation I did at school (I'm in a 3d animation program). Took me like 5 ish days because I suck, 6 hrs a day. I didn't really know anything about animation before this, so I spent a lot of time figuring things out. I realize its not very good since its my first so yeah, lemme know what you think.

    Also, I had a much higher quality one rendering in mental ray, but some douchebag in my class decided to shut off the fucking computer and none of it saved, seriously WTF. The computers there suck and rendering takes forever, so I just switched to scanline renderer (and of course I had to redo my materials!) So I could finish rendering it.

    E: Almost forgot, the goal of this exercise was to create a device to turn off a TV, I got a little creative with it, as you can see.

  10. #5370
    Senior Member killer9856's Avatar
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    Re: The Studio Quick-Crit Thread







    I did a quick import, to see how it would be looking so far. I was told I was going to need to add more poly's, so I'll be doing that soon.


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